summaryrefslogtreecommitdiffstats
path: root/source/Simulator
diff options
context:
space:
mode:
authorMattes D <github@xoft.cz>2013-10-01 11:38:48 +0200
committerMattes D <github@xoft.cz>2013-10-01 11:38:48 +0200
commitd7fa9c9ff2ce808237b2826b1ee918d2eea5dec2 (patch)
treeee68051c3892acf64f7901eb259c2c6df2e16159 /source/Simulator
parentAPIDump: Added equality operator renaming. (diff)
parentFixed issues (diff)
downloadcuberite-d7fa9c9ff2ce808237b2826b1ee918d2eea5dec2.tar
cuberite-d7fa9c9ff2ce808237b2826b1ee918d2eea5dec2.tar.gz
cuberite-d7fa9c9ff2ce808237b2826b1ee918d2eea5dec2.tar.bz2
cuberite-d7fa9c9ff2ce808237b2826b1ee918d2eea5dec2.tar.lz
cuberite-d7fa9c9ff2ce808237b2826b1ee918d2eea5dec2.tar.xz
cuberite-d7fa9c9ff2ce808237b2826b1ee918d2eea5dec2.tar.zst
cuberite-d7fa9c9ff2ce808237b2826b1ee918d2eea5dec2.zip
Diffstat (limited to '')
-rw-r--r--source/Simulator/FireSimulator.cpp22
1 files changed, 17 insertions, 5 deletions
diff --git a/source/Simulator/FireSimulator.cpp b/source/Simulator/FireSimulator.cpp
index 587f45306..da1dc8d15 100644
--- a/source/Simulator/FireSimulator.cpp
+++ b/source/Simulator/FireSimulator.cpp
@@ -234,10 +234,6 @@ int cFireSimulator::GetBurnStepTime(cChunk * a_Chunk, int a_RelX, int a_RelY, in
return m_BurnStepTimeFuel;
}
}
- if ((a_RelY < cChunkDef::Height - 1) && IsFuel(a_Chunk->GetBlock(a_RelX, a_RelY - 1, a_RelZ)))
- {
- return m_BurnStepTimeFuel;
- }
for (int i = 0; i < ARRAYCOUNT(gCrossCoords); i++)
{
@@ -251,7 +247,23 @@ int cFireSimulator::GetBurnStepTime(cChunk * a_Chunk, int a_RelX, int a_RelY, in
}
}
} // for i - gCrossCoords[]
- return m_BurnStepTimeNonfuel;
+
+ if ((a_RelY > 0) && (a_RelY < cChunkDef::Height - 1))
+ {
+ // Checked through everything, nothing was flammable
+ // If block below isn't solid, we can't have fire, otherwise, we have non-fueled fire
+ BLOCKTYPE BlockBelow = a_Chunk->GetBlock(a_RelX, a_RelY - 1, a_RelZ);
+ if (g_BlockIsSolid[BlockBelow])
+ {
+ return m_BurnStepTimeNonfuel;
+ }
+ else
+ {
+ // SetBlock just to make sure fire doesn't spawn
+ a_Chunk->SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_AIR, 0);
+ return 0;
+ }
+ }
}