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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-05-28 21:12:47 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-05-28 21:12:47 +0200
commit9be27992e211631cb4e72619c78c5c23397b2a9c (patch)
treed981f1123709c10db9cf3432ccbb793285226f2e /source/UI/Window.cpp
parentBlock entities now receive the cChunk param in their Tick() function (diff)
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Diffstat (limited to 'source/UI/Window.cpp')
-rw-r--r--source/UI/Window.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/UI/Window.cpp b/source/UI/Window.cpp
index b21c2adba..c2ce4127e 100644
--- a/source/UI/Window.cpp
+++ b/source/UI/Window.cpp
@@ -2,15 +2,15 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Window.h"
+#include "WindowOwner.h"
+#include "SlotArea.h"
#include "../Item.h"
#include "../ClientHandle.h"
#include "../Player.h"
#include "../Pickup.h"
#include "../Inventory.h"
-#include "WindowOwner.h"
#include "../Items/ItemHandler.h"
-#include "SlotArea.h"
-#include "../ChestEntity.h"
+#include "../BlockEntities/ChestEntity.h"