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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-03-05 17:41:57 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-03-05 17:41:57 +0100 |
commit | 4d65ffffc0b6f35ac84e310fd4bc9739ea7e0c0a (patch) | |
tree | ccc5f55d8f7a15f08bab8f0222fd1b2f95e5d7a2 /source/cChunkMap.h | |
parent | Removed redstone debugging: powered dirt blocks change into stone (diff) | |
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Diffstat (limited to 'source/cChunkMap.h')
-rw-r--r-- | source/cChunkMap.h | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/source/cChunkMap.h b/source/cChunkMap.h index 32ae4da6e..f5a750f87 100644 --- a/source/cChunkMap.h +++ b/source/cChunkMap.h @@ -45,7 +45,13 @@ public: void ChunkDataLoaded (int a_ChunkX, int a_ChunkY, int a_ChunkZ, const char * a_BlockData, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities);
void ChunkDataGenerated (int a_ChunkX, int a_ChunkY, int a_ChunkZ, const char * a_BlockData, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities);
void GetChunkData (int a_ChunkX, int a_ChunkY, int a_ChunkZ, cChunkDataCallback * a_Callback);
+
+ /// Gets the chunk's blocks, only the block types
bool GetChunkBlocks (int a_ChunkX, int a_ChunkY, int a_ChunkZ, char * a_Blocks);
+
+ /// Gets the chunk's blockdata, the entire array
+ bool GetChunkBlockData (int a_ChunkX, int a_ChunkY, int a_ChunkZ, char * a_BlockData);
+
bool IsChunkValid (int a_ChunkX, int a_ChunkY, int a_ChunkZ);
bool HasChunkAnyClients (int a_ChunkX, int a_ChunkY, int a_ChunkZ);
void SpreadChunkLighting(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
@@ -71,9 +77,6 @@ public: /// Removes the client from all chunks specified
void RemoveClientFromChunks(cClientHandle * a_Client, const cChunkCoordsList & a_Chunks);
- /// Sends a chunk to client, returns true if successful, false if not sent
- bool SendChunkTo(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cClientHandle * a_Client);
-
/// Moves the entity from its current chunk to the new chunk specified
void MoveEntityToChunk(cEntity * a_Entity, int a_ChunkX, int a_ChunkY, int a_ChunkZ);
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