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author | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-03-01 18:07:41 +0100 |
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committer | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-03-01 18:07:41 +0100 |
commit | 957ef3b2974991ca940fc8a78e518304377d8e6d (patch) | |
tree | 6c302159c705d8360da94b4a0bb2767f5aa3287b /source/cClientHandle.cpp | |
parent | Forgot to update the VS2008 project (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cClientHandle.cpp | 19 |
1 files changed, 18 insertions, 1 deletions
diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp index fbbe6b89d..11dbffa4c 100644 --- a/source/cClientHandle.cpp +++ b/source/cClientHandle.cpp @@ -89,7 +89,11 @@ cClientHandle::cClientHandle(const cSocket & a_Socket, int a_ViewDistance)
: m_ViewDistance(a_ViewDistance)
+#if (MINECRAFT_1_2_2 == 1)
+ , m_ProtocolVersion(28)
+#else
, m_ProtocolVersion(23)
+#endif
, m_Socket(a_Socket)
, m_bDestroyed(false)
, m_Player(NULL)
@@ -288,7 +292,9 @@ void cClientHandle::Authenticate(void) LoginResponse.m_ProtocolVersion = m_Player->GetUniqueID();
//LoginResponse.m_Username = "";
LoginResponse.m_ServerMode = m_Player->GetGameMode(); // set gamemode from player.
+#if (MINECRAFT_1_2_2 != 1)
LoginResponse.m_MapSeed = cRoot::Get()->GetWorld()->GetWorldSeed();
+#endif
LoginResponse.m_Dimension = 0;
LoginResponse.m_MaxPlayers = (unsigned char)cRoot::Get()->GetWorld()->GetMaxPlayers();
LoginResponse.m_Difficulty = 2;
@@ -620,7 +626,18 @@ void cClientHandle::HandlePing(void) void cClientHandle::HandleHandshake(cPacket_Handshake * a_Packet)
{
+#if (MINECRAFT_1_2_2 == 1)
+ AStringVector UserData = StringSplit( a_Packet->m_Username, ";" ); // "FakeTruth;localhost:25565"
+ if( UserData.size() == 0 )
+ {
+ Kick("Could not receive username");
+ return;
+ }
+ m_Username = UserData[0];
+#else
m_Username = a_Packet->m_Username;
+#endif
+
LOG("HANDSHAKE %s", m_Username.c_str());
if (cRoot::Get()->GetWorld()->GetNumPlayers() >= cRoot::Get()->GetWorld()->GetMaxPlayers())
@@ -1786,7 +1803,7 @@ void cClientHandle::CheckIfWorldDownloaded(void) return;
}
cCSLock Lock(m_CSChunkLists);
- if (m_ChunksToSend.empty())
+ if (m_ChunksToSend.size() < 4*4)
{
SendConfirmPosition();
}
|