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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-08-30 11:56:59 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-08-30 11:56:59 +0200 |
commit | f5fe723b2a704da475b24a594fd59f448cf133a3 (patch) | |
tree | 6965c6df44d2b042ca62034119466127fd01b5da /source/cClientHandle.cpp | |
parent | cProtocol handles the initial handshake up to player login (diff) | |
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Diffstat (limited to 'source/cClientHandle.cpp')
-rw-r--r-- | source/cClientHandle.cpp | 35 |
1 files changed, 10 insertions, 25 deletions
diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp index 6d217e6af..0877dba2c 100644 --- a/source/cClientHandle.cpp +++ b/source/cClientHandle.cpp @@ -40,7 +40,7 @@ #include "cAuthenticator.h" #include "MersenneTwister.h" -#include "Protocol125.h" +#include "ProtocolRecognizer.h" @@ -82,7 +82,6 @@ int cClientHandle::s_ClientCount = 0; cClientHandle::cClientHandle(const cSocket & a_Socket, int a_ViewDistance) : m_ViewDistance(a_ViewDistance) - , m_ProtocolVersion(MCS_PROTOCOL_VERSION) , m_Socket(a_Socket) , m_OutgoingData(64 KiB) , m_bDestroyed(false) @@ -96,7 +95,7 @@ cClientHandle::cClientHandle(const cSocket & a_Socket, int a_ViewDistance) , m_LastStreamedChunkZ(0x7fffffff) , m_UniqueID(0) { - m_Protocol = new cProtocol125(this); + m_Protocol = new cProtocolRecognizer(this); s_ClientCount++; // Not protected by CS because clients are always constructed from the same thread m_UniqueID = s_ClientCount; @@ -447,22 +446,6 @@ bool cClientHandle::HandleLogin(int a_ProtocolVersion, const AString & a_Usernam -void cClientHandle::HandleUnexpectedPacket(int a_PacketType) -{ - LOGWARNING( - "Invalid packet in state %d: 0x%02x from client \"%s\", username \"%s\"", - m_State, - a_PacketType, - m_Socket.GetIPString().c_str(), - m_Username.c_str() - ); - Kick("Hacked client"); // Don't tell them why we don't like them -} - - - - - void cClientHandle::HandleCreativeInventory(short a_SlotNum, const cItem & a_HeldItem) { // This is for creative Inventory changes @@ -571,7 +554,7 @@ void cClientHandle::HandleBlockDig(int a_BlockX, int a_BlockY, int a_BlockZ, cha // Check for clickthrough-blocks: int pX = a_BlockX; - unsigned char pY = a_BlockY; + int pY = a_BlockY; int pZ = a_BlockZ; AddDirection(pX, pY, pZ, a_BlockFace); @@ -666,7 +649,7 @@ void cClientHandle::HandleBlockPlace(int a_BlockX, int a_BlockY, int a_BlockZ, c } - int PlaceBlock = m_Player->GetWorld()->GetBlock(a_BlockX, a_BlockY, a_BlockZ); + BLOCKTYPE PlaceBlock = m_Player->GetWorld()->GetBlock(a_BlockX, a_BlockY, a_BlockZ); if (!BlockHandler(PlaceBlock)->IgnoreBuildCollision()) { // Tried to place a block *into* another? @@ -776,7 +759,6 @@ void cClientHandle::HandlePlayerMoveLook(double a_PosX, double a_PosY, double a_ double Dist = (ReceivedPosition - m_ConfirmPosition).SqrLength(); if (Dist < 1.0) { - // Test if (ReceivedPosition.Equals(m_ConfirmPosition)) { LOGINFO("Exact position confirmed by client!"); @@ -785,7 +767,7 @@ void cClientHandle::HandlePlayerMoveLook(double a_PosX, double a_PosY, double a_ } else { - LOGWARNING("Player \"%s\" sent a weird position confirmation %.2f blocks away, retrying", m_Username.c_str(), Dist); + LOGWARNING("Player \"%s\" sent a weird position confirmation %.2f blocks away, retrying", m_Username.c_str(), sqrt(Dist)); m_ConfirmPosition = m_Player->GetPosition(); SendPlayerMoveLook(); } @@ -998,7 +980,10 @@ void cClientHandle::Tick(float a_Dt) cTimer t1; // Send ping packet - if (m_LastPingTime + cClientHandle::PING_TIME_MS <= t1.GetNowTime()) + if ( + (m_Player != NULL) && // Is logged in? + (m_LastPingTime + cClientHandle::PING_TIME_MS <= t1.GetNowTime()) + ) { m_PingID++; m_PingStartTime = t1.GetNowTime(); @@ -1021,7 +1006,7 @@ void cClientHandle::SendDisconnect(const AString & a_Reason) -void cClientHandle::SendInventorySlot(int a_WindowID, short a_SlotNum, const cItem & a_Item) +void cClientHandle::SendInventorySlot(char a_WindowID, short a_SlotNum, const cItem & a_Item) { m_Protocol->SendInventorySlot(a_WindowID, a_SlotNum, a_Item); } |