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authoradmin@omencraft.com <admin@omencraft.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-11-09 23:17:30 +0100
committeradmin@omencraft.com <admin@omencraft.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-11-09 23:17:30 +0100
commit18b75636806a6fb7be0692d0350f54be4fa75348 (patch)
treece486f07ad284818afee6254b0e3ac0283b64428 /source/cClientHandle.cpp
parentbugfix to redstone, it can climb walls again. (diff)
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Diffstat (limited to 'source/cClientHandle.cpp')
-rw-r--r--source/cClientHandle.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp
index 2632d5ac6..4cc176db6 100644
--- a/source/cClientHandle.cpp
+++ b/source/cClientHandle.cpp
@@ -1078,6 +1078,8 @@ void cClientHandle::Tick(float a_Dt)
World->LockEntities();
m_Player->SetGameMode ( World->GetGameMode() ); //set player's gamemode to server's gamemode at login.
+ m_Player->SetIP ( m_pState->Socket.GetIPString() );
+
cRoot::Get()->GetPluginManager()->CallHook( cPluginManager::E_PLUGIN_PLAYER_SPAWN, 1, m_Player );
// Return a server login packet