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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-03-10 22:34:47 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-03-10 22:34:47 +0100 |
commit | e7731242c1315df230bffbf0593e1a608aa791a3 (patch) | |
tree | 803b09ea2e4485d979f2ed13b231e62237191861 /source/cClientHandle.h | |
parent | Fixed mob spawn packet for 1.2 client, now client doesn't bail out when mobs are turned on (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cClientHandle.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/cClientHandle.h b/source/cClientHandle.h index 65a4e5db8..2a9833de4 100644 --- a/source/cClientHandle.h +++ b/source/cClientHandle.h @@ -97,8 +97,7 @@ public: bool IsPlaying(void) const {return (m_State == csPlaying); }
- void Send(const cPacket & a_Packet, ENUM_PRIORITY a_Priority = E_PRIORITY_NORMAL) { Send(&a_Packet, a_Priority); }
- void Send(const cPacket * a_Packet, ENUM_PRIORITY a_Priority = E_PRIORITY_NORMAL);
+ void Send(const cPacket & a_Packet, ENUM_PRIORITY a_Priority = E_PRIORITY_NORMAL);
const AString & GetUsername(void) const; //tolua_export
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