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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-08-14 16:18:24 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-08-14 16:18:24 +0200 |
commit | 8f79074c421fb69c29511acd829e777c4ceba706 (patch) | |
tree | 866c2527af4cfe0af7482a21e6f2a45f6c820078 /source/cCraftingWindow.h | |
parent | Shift-clicking the crafting grid in curvival inventory tries placing things in inventory first, then the hotbar. (diff) | |
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Diffstat (limited to 'source/cCraftingWindow.h')
-rw-r--r-- | source/cCraftingWindow.h | 33 |
1 files changed, 29 insertions, 4 deletions
diff --git a/source/cCraftingWindow.h b/source/cCraftingWindow.h index 16fe3bb23..70a731a65 100644 --- a/source/cCraftingWindow.h +++ b/source/cCraftingWindow.h @@ -1,13 +1,38 @@ + #pragma once #include "cWindow.h" + + + +// fwd: class cWindowOwner; + + + + + class cCraftingWindow : public cWindow { public: - cCraftingWindow( cWindowOwner* a_Owner, bool a_bInventoryVisible ); + enum + { + SLOT_CRAFTING_RESULT = 0, + SLOT_CRAFTING_MIN = 1, + SLOT_CRAFTING_MAX = 9, + } ; + + cCraftingWindow(cWindowOwner * a_Owner, bool a_bInventoryVisible); + + virtual void Clicked(cPacket_WindowClick * a_ClickPacket, cPlayer & a_Player); + virtual void Close(cPlayer & a_Player); + + void ShiftClicked(cPacket_WindowClick * a_ClickPacket, cPlayer & a_Player); + void ShiftClickedCraftingResult(short a_Slot, cPlayer & a_Player); + void ShiftClickedCraftingGrid (short a_Slot, cPlayer & a_Player); +}; + + + - virtual void Clicked( cPacket_WindowClick* a_ClickPacket, cPlayer & a_Player ); - virtual void Close( cPlayer & a_Player ); -};
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