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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-02-15 15:22:44 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-02-15 15:22:44 +0100 |
commit | 1aebcea095e92572a39cb6555cba8517234b156c (patch) | |
tree | bbef44ce857aa49b2171ef43bedc2e802fbd5dd8 /source/cFurnaceEntity.h | |
parent | Can now pass any argument to cWorld:ForEachPlayer in Lua! But I'm not even using it.. lol (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cFurnaceEntity.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/cFurnaceEntity.h b/source/cFurnaceEntity.h index 19b518cda..647339b75 100644 --- a/source/cFurnaceEntity.h +++ b/source/cFurnaceEntity.h @@ -37,7 +37,8 @@ public: void SaveToJson (Json::Value& a_Value );
bool Tick( float a_Dt );
- virtual void UsedBy( cPlayer & a_Player );
+
+ virtual void UsedBy( cPlayer * a_Player ) override;
bool StartCooking();
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