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author | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
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committer | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
commit | 92c59963f82f81aa3202657e7fdbb2592924ede3 (patch) | |
tree | b7eb2474528a4998fa102e3ec9119b908cee08b4 /source/cPluginManager.h | |
parent | Added HOOK_WEATHER_CHANGE. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cPluginManager.h | 242 |
1 files changed, 121 insertions, 121 deletions
diff --git a/source/cPluginManager.h b/source/cPluginManager.h index 59191ecc3..e9010ebd9 100644 --- a/source/cPluginManager.h +++ b/source/cPluginManager.h @@ -1,121 +1,121 @@ -
-#pragma once
-
-#include "cItem.h"
-
-struct lua_State;
-class cLuaCommandBinder;
-class cPlugin;
-class cPlugin_Lua;
-
-// fwd: cPlayer.h
-class cPlayer;
-
-// fwd: CraftingRecipes.h
-class cCraftingGrid;
-class cCraftingRecipe;
-
-
-
-
-
-class cPluginManager //tolua_export
-{ //tolua_export
-public: //tolua_export
-
- // Called each tick
- virtual void Tick(float a_Dt);
-
- // tolua_begin
- enum PluginHook
- {
- HOOK_TICK,
- HOOK_CHAT,
- HOOK_COLLECT_ITEM,
- HOOK_BLOCK_DIG,
- HOOK_BLOCK_PLACE,
- HOOK_DISCONNECT,
- HOOK_HANDSHAKE,
- HOOK_LOGIN,
- HOOK_PLAYER_SPAWN,
- HOOK_PLAYER_JOIN,
- HOOK_PLAYER_MOVE,
- HOOK_TAKE_DAMAGE,
- HOOK_KILLED,
- HOOK_CHUNK_GENERATED,
- HOOK_CHUNK_GENERATING,
- HOOK_BLOCK_TO_DROPS,
- HOOK_PRE_CRAFTING, /// cPlayer, cCraftingGrid, cCraftingRecipe
- HOOK_CRAFTING_NO_RECIPE, /// cPlayer, cCraftingGrid, cCraftingRecipe
- HOOK_POST_CRAFTING, /// cPlayer, cCraftingGrid, cCraftingRecipe
- HOOK_BLOCK_TO_PICKUP, /// BlockType, BlockMeta, cPlayer, cItem, cItems
- HOOK_WEATHER_CHANGE,
-
- // E_PLUGIN_ names are obsolete, but are kept for compatibility reasons
- E_PLUGIN_TICK = HOOK_TICK,
- E_PLUGIN_CHAT = HOOK_CHAT,
- E_PLUGIN_COLLECT_ITEM = HOOK_COLLECT_ITEM,
- E_PLUGIN_BLOCK_DIG = HOOK_BLOCK_DIG,
- E_PLUGIN_BLOCK_PLACE = HOOK_BLOCK_PLACE,
- E_PLUGIN_DISCONNECT = HOOK_DISCONNECT,
- E_PLUGIN_HANDSHAKE = HOOK_HANDSHAKE,
- E_PLUGIN_LOGIN = HOOK_LOGIN,
- E_PLUGIN_PLAYER_SPAWN = HOOK_PLAYER_SPAWN,
- E_PLUGIN_PLAYER_JOIN = HOOK_PLAYER_JOIN,
- E_PLUGIN_PLAYER_MOVE = HOOK_PLAYER_MOVE,
- E_PLUGIN_TAKE_DAMAGE = HOOK_TAKE_DAMAGE,
- E_PLUGIN_KILLED = HOOK_KILLED,
- E_PLUGIN_CHUNK_GENERATED = HOOK_CHUNK_GENERATED,
- E_PLUGIN_CHUNK_GENERATING = HOOK_CHUNK_GENERATING,
- E_PLUGIN_BLOCK_TO_DROPS = HOOK_BLOCK_TO_DROPS,
- };
- // tolua_end
-
- static cPluginManager * GetPluginManager(); //tolua_export
-
- typedef std::list< cPlugin * > PluginList;
- cPlugin* GetPlugin( const char* a_Plugin ) const; //tolua_export
- const PluginList & GetAllPlugins() const; // >> EXPORTED IN MANUALBINDINGS <<
-
- void ReloadPlugins(); //tolua_export
- bool AddPlugin( cPlugin* a_Plugin );
- bool AddPlugin( lua_State* a_LuaState, cPlugin* a_Plugin ); //tolua_export
- bool AddLuaPlugin( cPlugin_Lua* a_Plugin );
- void AddHook( cPlugin* a_Plugin, PluginHook a_Hook ); //tolua_export
-
- unsigned int GetNumPlugins() const; //tolua_export
-
- bool CallHook( PluginHook a_Hook, unsigned int a_NumArgs, ... );
-
- bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
- bool CallHookCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
- bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
- bool CallHookBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups);
-
- void RemoveHooks( cPlugin* a_Plugin );
- void RemovePlugin( cPlugin* a_Plugin, bool a_bDelete = false ); //tolua_export
- void RemoveLuaPlugin( std::string a_FileName ); //tolua_export
- cPlugin_Lua* GetLuaPlugin( lua_State* a_State ); //tolua_export
-
- cLuaCommandBinder* GetLuaCommandBinder() const { return m_LuaCommandBinder; }
-
- bool HasPlugin( cPlugin* a_Plugin ) const;
-private:
- friend class cRoot;
- cPluginManager();
- ~cPluginManager();
-
- typedef std::list< cPlugin_Lua* > LuaPluginList;
- typedef std::map< cPluginManager::PluginHook, cPluginManager::PluginList > HookMap;
-
- LuaPluginList m_LuaPlugins;
- PluginList m_Plugins;
- HookMap m_Hooks;
-
- void ReloadPluginsNow();
- void UnloadPluginsNow();
-
- cLuaCommandBinder* m_LuaCommandBinder;
-
- bool m_bReloadPlugins;
-}; //tolua_export
+ +#pragma once + +#include "cItem.h" + +struct lua_State; +class cLuaCommandBinder; +class cPlugin; +class cPlugin_Lua; + +// fwd: cPlayer.h +class cPlayer; + +// fwd: CraftingRecipes.h +class cCraftingGrid; +class cCraftingRecipe; + + + + + +class cPluginManager //tolua_export +{ //tolua_export +public: //tolua_export + + // Called each tick + virtual void Tick(float a_Dt); + + // tolua_begin + enum PluginHook + { + HOOK_TICK, + HOOK_CHAT, + HOOK_COLLECT_ITEM, + HOOK_BLOCK_DIG, + HOOK_BLOCK_PLACE, + HOOK_DISCONNECT, + HOOK_HANDSHAKE, + HOOK_LOGIN, + HOOK_PLAYER_SPAWN, + HOOK_PLAYER_JOIN, + HOOK_PLAYER_MOVE, + HOOK_TAKE_DAMAGE, + HOOK_KILLED, + HOOK_CHUNK_GENERATED, + HOOK_CHUNK_GENERATING, + HOOK_BLOCK_TO_DROPS, + HOOK_PRE_CRAFTING, /// cPlayer, cCraftingGrid, cCraftingRecipe + HOOK_CRAFTING_NO_RECIPE, /// cPlayer, cCraftingGrid, cCraftingRecipe + HOOK_POST_CRAFTING, /// cPlayer, cCraftingGrid, cCraftingRecipe + HOOK_BLOCK_TO_PICKUP, /// BlockType, BlockMeta, cPlayer, cItem, cItems + HOOK_WEATHER_CHANGE, + + // E_PLUGIN_ names are obsolete, but are kept for compatibility reasons + E_PLUGIN_TICK = HOOK_TICK, + E_PLUGIN_CHAT = HOOK_CHAT, + E_PLUGIN_COLLECT_ITEM = HOOK_COLLECT_ITEM, + E_PLUGIN_BLOCK_DIG = HOOK_BLOCK_DIG, + E_PLUGIN_BLOCK_PLACE = HOOK_BLOCK_PLACE, + E_PLUGIN_DISCONNECT = HOOK_DISCONNECT, + E_PLUGIN_HANDSHAKE = HOOK_HANDSHAKE, + E_PLUGIN_LOGIN = HOOK_LOGIN, + E_PLUGIN_PLAYER_SPAWN = HOOK_PLAYER_SPAWN, + E_PLUGIN_PLAYER_JOIN = HOOK_PLAYER_JOIN, + E_PLUGIN_PLAYER_MOVE = HOOK_PLAYER_MOVE, + E_PLUGIN_TAKE_DAMAGE = HOOK_TAKE_DAMAGE, + E_PLUGIN_KILLED = HOOK_KILLED, + E_PLUGIN_CHUNK_GENERATED = HOOK_CHUNK_GENERATED, + E_PLUGIN_CHUNK_GENERATING = HOOK_CHUNK_GENERATING, + E_PLUGIN_BLOCK_TO_DROPS = HOOK_BLOCK_TO_DROPS, + }; + // tolua_end + + static cPluginManager * GetPluginManager(); //tolua_export + + typedef std::list< cPlugin * > PluginList; + cPlugin* GetPlugin( const char* a_Plugin ) const; //tolua_export + const PluginList & GetAllPlugins() const; // >> EXPORTED IN MANUALBINDINGS << + + void ReloadPlugins(); //tolua_export + bool AddPlugin( cPlugin* a_Plugin ); + bool AddPlugin( lua_State* a_LuaState, cPlugin* a_Plugin ); //tolua_export + bool AddLuaPlugin( cPlugin_Lua* a_Plugin ); + void AddHook( cPlugin* a_Plugin, PluginHook a_Hook ); //tolua_export + + unsigned int GetNumPlugins() const; //tolua_export + + bool CallHook( PluginHook a_Hook, unsigned int a_NumArgs, ... ); + + bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + bool CallHookCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); + bool CallHookBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups); + + void RemoveHooks( cPlugin* a_Plugin ); + void RemovePlugin( cPlugin* a_Plugin, bool a_bDelete = false ); //tolua_export + void RemoveLuaPlugin( std::string a_FileName ); //tolua_export + cPlugin_Lua* GetLuaPlugin( lua_State* a_State ); //tolua_export + + cLuaCommandBinder* GetLuaCommandBinder() const { return m_LuaCommandBinder; } + + bool HasPlugin( cPlugin* a_Plugin ) const; +private: + friend class cRoot; + cPluginManager(); + ~cPluginManager(); + + typedef std::list< cPlugin_Lua* > LuaPluginList; + typedef std::map< cPluginManager::PluginHook, cPluginManager::PluginList > HookMap; + + LuaPluginList m_LuaPlugins; + PluginList m_Plugins; + HookMap m_Hooks; + + void ReloadPluginsNow(); + void UnloadPluginsNow(); + + cLuaCommandBinder* m_LuaCommandBinder; + + bool m_bReloadPlugins; +}; //tolua_export |