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authorlapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-12-21 21:42:34 +0100
committerlapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-12-21 21:42:34 +0100
commit02f05f749645d3ef211676e6745d3feda2cd0513 (patch)
tree2b4c08e1ff7eab1d69f1dad4a00ef2d4d4fbcd3c /source/cSheep.cpp
parentChanged chunk generation so any surface sand with air underneath it will turn into sandstone to prevent most sand cave-ins due to odd cave placement. (diff)
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Diffstat (limited to 'source/cSheep.cpp')
-rw-r--r--source/cSheep.cpp17
1 files changed, 6 insertions, 11 deletions
diff --git a/source/cSheep.cpp b/source/cSheep.cpp
index 2b3f93888..8c82faa1f 100644
--- a/source/cSheep.cpp
+++ b/source/cSheep.cpp
@@ -19,7 +19,7 @@
#include <string>
-
+//Todo: Implement color
cSheep::cSheep()
: m_ChaseTime( 999999 )
@@ -49,16 +49,11 @@ void cSheep::Tick(float a_Dt)
void cSheep::KilledBy( cEntity* a_Killer )
{
- if( (rand() % 5) == 0 )
- {
- cPickup* Pickup = new cPickup( (int)(m_Pos->x*32), (int)(m_Pos->y*32), (int)(m_Pos->z*32), cItem( E_ITEM_EGG, 1 ) );
- Pickup->Initialize( GetWorld() );
- }
- if( (rand() % 1) == 0 )
- {
- cPickup* Pickup = new cPickup( (int)(m_Pos->x*32), (int)(m_Pos->y*32), (int)(m_Pos->z*32), cItem( E_ITEM_FEATHER, 1 ) );
- Pickup->Initialize( GetWorld() );
- }
+ //Todo: Check wheather it is sheared
+ //Todo: Check color
+
+ cMonster::DropItem(E_ITEM_WHITE_CLOTH, 1);
+
cMonster::KilledBy( a_Killer );
}