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author | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-26 21:57:12 +0100 |
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committer | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-26 21:57:12 +0100 |
commit | 9f77572fb0d045229556314ba9d7aa0f52ad5635 (patch) | |
tree | 67bf3cfaf013be8566e0d541c1a1b571719816f7 /source/cSimulator.h | |
parent | - improved ClosestPlayerDetection (Really the closest now ;)) (diff) | |
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Diffstat (limited to 'source/cSimulator.h')
-rw-r--r-- | source/cSimulator.h | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/source/cSimulator.h b/source/cSimulator.h new file mode 100644 index 000000000..2aaabe184 --- /dev/null +++ b/source/cSimulator.h @@ -0,0 +1,20 @@ +#pragma once
+
+class Vector3i;
+class cWorld;
+class cSimulator
+{
+public:
+ cSimulator( cWorld* a_World );
+ ~cSimulator();
+
+ virtual void Simulate( float a_Dt ) = 0;
+ virtual inline void WakeUp( int a_X, int a_Y, int a_Z ); //Used often so inline saves some calls
+
+ virtual inline bool IsAllowedBlock( char a_BlockID ) = 0;
+
+protected:
+ virtual void AddBlock(int a_X, int a_Y, int a_Z) = 0;
+
+ cWorld *m_World;
+};
\ No newline at end of file |