summaryrefslogtreecommitdiffstats
path: root/source/cSurvivalInventory.h
diff options
context:
space:
mode:
authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-20 15:25:54 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-20 15:25:54 +0200
commitbc466f07a454271d4845a7e8c7f0822541c5afbd (patch)
treec8455a2af322bbd847b6b4ea74256b78aa834c4c /source/cSurvivalInventory.h
parentProtoProxy: moar packets! (can now sustain parsing while connected to vanilla server, most of the times) (diff)
downloadcuberite-bc466f07a454271d4845a7e8c7f0822541c5afbd.tar
cuberite-bc466f07a454271d4845a7e8c7f0822541c5afbd.tar.gz
cuberite-bc466f07a454271d4845a7e8c7f0822541c5afbd.tar.bz2
cuberite-bc466f07a454271d4845a7e8c7f0822541c5afbd.tar.lz
cuberite-bc466f07a454271d4845a7e8c7f0822541c5afbd.tar.xz
cuberite-bc466f07a454271d4845a7e8c7f0822541c5afbd.tar.zst
cuberite-bc466f07a454271d4845a7e8c7f0822541c5afbd.zip
Diffstat (limited to 'source/cSurvivalInventory.h')
-rw-r--r--source/cSurvivalInventory.h48
1 files changed, 0 insertions, 48 deletions
diff --git a/source/cSurvivalInventory.h b/source/cSurvivalInventory.h
deleted file mode 100644
index 3ad385fcf..000000000
--- a/source/cSurvivalInventory.h
+++ /dev/null
@@ -1,48 +0,0 @@
-
-#pragma once
-
-#include "cInventory.h"
-
-
-
-
-
-class cSurvivalInventory //tolua_export
- : public cInventory
-{ //tolua_export
-
- enum
- {
- SLOT_CRAFTING_RESULT = 0,
- SLOT_CRAFTING_MIN = 1,
- SLOT_CRAFTING_MAX = 4,
- SLOT_ARMOR_MIN = 5,
- SLOT_ARMOR_HELMET = 5,
- SLOT_ARMOR_CHESTPLATE = 6,
- SLOT_ARMOR_LEGGINGS = 7,
- SLOT_ARMOR_BOOTS = 8,
- SLOT_ARMOR_MAX = 8,
- SLOT_INVENTORY_MIN = 9,
- SLOT_INVENTORY_MAX = 35,
- SLOT_HOTBAR_MIN = 36,
- SLOT_HOTBAR_MAX = 44,
- } ;
-
- void ShiftClickedCraftingResult(short a_SlotNum);
- void ShiftClickedCraftingGrid (short a_SlotNum);
- void ShiftClickedArmor (short a_Slot);
- void ShiftClickedHotbar (short a_Slot);
- void ShiftClickedInventory (short a_Slot);
-
-public:
- cSurvivalInventory(cPlayer* a_Owner);
- ~cSurvivalInventory();
-
- virtual void Clicked(short a_SlotNum, bool a_IsRightClick, bool a_IsShiftPressed, const cItem & a_HeldItem) override;
-
- void ShiftClicked(short a_SlotNum);
-}; //tolua_export
-
-
-
-