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authorlapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-12-26 21:57:12 +0100
committerlapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-12-26 21:57:12 +0100
commit9f77572fb0d045229556314ba9d7aa0f52ad5635 (patch)
tree67bf3cfaf013be8566e0d541c1a1b571719816f7 /source/cWorld.h
parent- improved ClosestPlayerDetection (Really the closest now ;)) (diff)
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Diffstat (limited to 'source/cWorld.h')
-rw-r--r--source/cWorld.h13
1 files changed, 11 insertions, 2 deletions
diff --git a/source/cWorld.h b/source/cWorld.h
index ec30db956..44b89b5ab 100644
--- a/source/cWorld.h
+++ b/source/cWorld.h
@@ -12,10 +12,13 @@ enum ENUM_ITEM_ID;
#include <vector>
#include <string>
+#include "cSimulatorManager.h"
+
class cPacket;
class cRedstone;
class cWaterSimulator;
class cLavaSimulator;
+class cSandSimulator;
class cChunkMap;
class cItem;
class cCriticalSection;
@@ -24,6 +27,8 @@ class cClientHandle;
class cChunk;
class cEntity;
class cBlockEntity;
+
+
class cWorld //tolua_export
{ //tolua_export
public:
@@ -92,8 +97,9 @@ public:
const double & GetSpawnY(); //tolua_export
const double & GetSpawnZ() { return m_SpawnZ; } //tolua_export
- cWaterSimulator *GetWaterSimulator() { return m_WaterSimulator; }
- cLavaSimulator *GetLavaSimulator() { return m_LavaSimulator; }
+ inline cSimulatorManager *GetSimulatorManager() { return m_SimulatorManager; }
+ inline cWaterSimulator *GetWaterSimulator() { return m_WaterSimulator; }
+ inline cLavaSimulator *GetLavaSimulator() { return m_LavaSimulator; }
cBlockEntity* GetBlockEntity( int a_X, int a_Y, int a_Z ); //tolua_export
@@ -173,8 +179,11 @@ private:
int m_GameMode;
float m_WorldTimeFraction; // When this > 1.f m_WorldTime is incremented by 20
+ cSimulatorManager *m_SimulatorManager;
+ cSandSimulator *m_SandSimulator;
cWaterSimulator* m_WaterSimulator;
cLavaSimulator* m_LavaSimulator;
+
cCriticalSection* m_ClientHandleCriticalSection;
cCriticalSection* m_EntitiesCriticalSection;