diff options
author | Mattes D <github@xoft.cz> | 2013-11-17 23:12:09 +0100 |
---|---|---|
committer | Mattes D <github@xoft.cz> | 2013-11-17 23:12:09 +0100 |
commit | d169a1959dc5b6faa7033c78c9afd6f4c4eae604 (patch) | |
tree | 2a233fa7dc2b9f5fd4c9a5e040850313546403e5 /source | |
parent | LineBlockTracer: Using the coord-based block faces. (diff) | |
parent | fix *.sdf? (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Bindings.cpp | 110 | ||||
-rw-r--r-- | source/Bindings.h | 2 | ||||
-rw-r--r-- | source/ClientHandle.cpp | 12 | ||||
-rw-r--r-- | source/ClientHandle.h | 1 | ||||
-rw-r--r-- | source/Entities/Player.cpp | 107 | ||||
-rw-r--r-- | source/Entities/Player.h | 33 | ||||
-rw-r--r-- | source/Protocol/Protocol.h | 3 | ||||
-rw-r--r-- | source/Protocol/Protocol125.cpp | 15 | ||||
-rw-r--r-- | source/Protocol/Protocol125.h | 1 | ||||
-rw-r--r-- | source/Protocol/Protocol17x.cpp | 12 | ||||
-rw-r--r-- | source/Protocol/Protocol17x.h | 1 | ||||
-rw-r--r-- | source/Protocol/ProtocolRecognizer.cpp | 10 | ||||
-rw-r--r-- | source/Protocol/ProtocolRecognizer.h | 1 |
13 files changed, 229 insertions, 79 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp index 93c66d233..9fdd28383 100644 --- a/source/Bindings.cpp +++ b/source/Bindings.cpp @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 11/15/13 10:14:19. +** Generated automatically by tolua++-1.0.92 on 11/16/13 21:58:48. */ #ifndef __cplusplus @@ -7650,9 +7650,9 @@ static int tolua_AllToLua_cEntity_IsInvisible00(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE -/* method: SetExperience of class cPlayer */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetExperience00 -static int tolua_AllToLua_cPlayer_SetExperience00(lua_State* tolua_S) +/* method: SetCurrentExperience of class cPlayer */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetCurrentExperience00 +static int tolua_AllToLua_cPlayer_SetCurrentExperience00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; @@ -7666,27 +7666,27 @@ static int tolua_AllToLua_cPlayer_SetExperience00(lua_State* tolua_S) #endif { cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0); - int a_XpTotal = ((int) tolua_tonumber(tolua_S,2,0)); + short a_XpTotal = ((short) tolua_tonumber(tolua_S,2,0)); #ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetExperience'", NULL); + if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetCurrentExperience'", NULL); #endif { - bool tolua_ret = (bool) self->SetExperience(a_XpTotal); + bool tolua_ret = (bool) self->SetCurrentExperience(a_XpTotal); tolua_pushboolean(tolua_S,(bool)tolua_ret); } } return 1; #ifndef TOLUA_RELEASE tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'SetExperience'.",&tolua_err); + tolua_error(tolua_S,"#ferror in function 'SetCurrentExperience'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE -/* method: AddExperience of class cPlayer */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_AddExperience00 -static int tolua_AllToLua_cPlayer_AddExperience00(lua_State* tolua_S) +/* method: DeltaExperience of class cPlayer */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_DeltaExperience00 +static int tolua_AllToLua_cPlayer_DeltaExperience00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; @@ -7700,27 +7700,27 @@ static int tolua_AllToLua_cPlayer_AddExperience00(lua_State* tolua_S) #endif { cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0); - int a_Xp_delta = ((int) tolua_tonumber(tolua_S,2,0)); + short a_Xp_delta = ((short) tolua_tonumber(tolua_S,2,0)); #ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddExperience'", NULL); + if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeltaExperience'", NULL); #endif { - int tolua_ret = (int) self->AddExperience(a_Xp_delta); + short tolua_ret = (short) self->DeltaExperience(a_Xp_delta); tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); } } return 1; #ifndef TOLUA_RELEASE tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'AddExperience'.",&tolua_err); + tolua_error(tolua_S,"#ferror in function 'DeltaExperience'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE -/* method: XpGetTotal of class cPlayer */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_XpGetTotal00 -static int tolua_AllToLua_cPlayer_XpGetTotal00(lua_State* tolua_S) +/* method: GetXpLifetimeTotal of class cPlayer */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetXpLifetimeTotal00 +static int tolua_AllToLua_cPlayer_GetXpLifetimeTotal00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; @@ -7734,25 +7734,25 @@ static int tolua_AllToLua_cPlayer_XpGetTotal00(lua_State* tolua_S) { cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0); #ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'XpGetTotal'", NULL); + if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetXpLifetimeTotal'", NULL); #endif { - int tolua_ret = (int) self->XpGetTotal(); + short tolua_ret = (short) self->GetXpLifetimeTotal(); tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); } } return 1; #ifndef TOLUA_RELEASE tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'XpGetTotal'.",&tolua_err); + tolua_error(tolua_S,"#ferror in function 'GetXpLifetimeTotal'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE -/* method: XpGetLevel of class cPlayer */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_XpGetLevel00 -static int tolua_AllToLua_cPlayer_XpGetLevel00(lua_State* tolua_S) +/* method: GetCurrentXp of class cPlayer */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetCurrentXp00 +static int tolua_AllToLua_cPlayer_GetCurrentXp00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; @@ -7766,25 +7766,25 @@ static int tolua_AllToLua_cPlayer_XpGetLevel00(lua_State* tolua_S) { cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0); #ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'XpGetLevel'", NULL); + if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetCurrentXp'", NULL); #endif { - int tolua_ret = (int) self->XpGetLevel(); + short tolua_ret = (short) self->GetCurrentXp(); tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); } } return 1; #ifndef TOLUA_RELEASE tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'XpGetLevel'.",&tolua_err); + tolua_error(tolua_S,"#ferror in function 'GetCurrentXp'.",&tolua_err); return 0; #endif } #endif //#ifndef TOLUA_DISABLE -/* method: XpGetPercentage of class cPlayer */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_XpGetPercentage00 -static int tolua_AllToLua_cPlayer_XpGetPercentage00(lua_State* tolua_S) +/* method: GetXpLevel of class cPlayer */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetXpLevel00 +static int tolua_AllToLua_cPlayer_GetXpLevel00(lua_State* tolua_S) { #ifndef TOLUA_RELEASE tolua_Error tolua_err; @@ -7798,17 +7798,49 @@ static int tolua_AllToLua_cPlayer_XpGetPercentage00(lua_State* tolua_S) { cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0); #ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'XpGetPercentage'", NULL); + if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetXpLevel'", NULL); #endif { - float tolua_ret = (float) self->XpGetPercentage(); + short tolua_ret = (short) self->GetXpLevel(); tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); } } return 1; #ifndef TOLUA_RELEASE tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'XpGetPercentage'.",&tolua_err); + tolua_error(tolua_S,"#ferror in function 'GetXpLevel'.",&tolua_err); + return 0; +#endif +} +#endif //#ifndef TOLUA_DISABLE + +/* method: GetXpPercentage of class cPlayer */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetXpPercentage00 +static int tolua_AllToLua_cPlayer_GetXpPercentage00(lua_State* tolua_S) +{ +#ifndef TOLUA_RELEASE + tolua_Error tolua_err; + if ( + !tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) || + !tolua_isnoobj(tolua_S,2,&tolua_err) + ) + goto tolua_lerror; + else +#endif + { + cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0); +#ifndef TOLUA_RELEASE + if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetXpPercentage'", NULL); +#endif + { + float tolua_ret = (float) self->GetXpPercentage(); + tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); + } + } + return 1; +#ifndef TOLUA_RELEASE + tolua_lerror: + tolua_error(tolua_S,"#ferror in function 'GetXpPercentage'.",&tolua_err); return 0; #endif } @@ -30417,11 +30449,13 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"EATING_TICKS",cPlayer::EATING_TICKS); tolua_constant(tolua_S,"MAX_AIR_LEVEL",cPlayer::MAX_AIR_LEVEL); tolua_constant(tolua_S,"DROWNING_TICKS",cPlayer::DROWNING_TICKS); - tolua_function(tolua_S,"SetExperience",tolua_AllToLua_cPlayer_SetExperience00); - tolua_function(tolua_S,"AddExperience",tolua_AllToLua_cPlayer_AddExperience00); - tolua_function(tolua_S,"XpGetTotal",tolua_AllToLua_cPlayer_XpGetTotal00); - tolua_function(tolua_S,"XpGetLevel",tolua_AllToLua_cPlayer_XpGetLevel00); - tolua_function(tolua_S,"XpGetPercentage",tolua_AllToLua_cPlayer_XpGetPercentage00); + tolua_constant(tolua_S,"MIN_EXPERIENCE",cPlayer::MIN_EXPERIENCE); + tolua_function(tolua_S,"SetCurrentExperience",tolua_AllToLua_cPlayer_SetCurrentExperience00); + tolua_function(tolua_S,"DeltaExperience",tolua_AllToLua_cPlayer_DeltaExperience00); + tolua_function(tolua_S,"GetXpLifetimeTotal",tolua_AllToLua_cPlayer_GetXpLifetimeTotal00); + tolua_function(tolua_S,"GetCurrentXp",tolua_AllToLua_cPlayer_GetCurrentXp00); + tolua_function(tolua_S,"GetXpLevel",tolua_AllToLua_cPlayer_GetXpLevel00); + tolua_function(tolua_S,"GetXpPercentage",tolua_AllToLua_cPlayer_GetXpPercentage00); tolua_function(tolua_S,"GetEyeHeight",tolua_AllToLua_cPlayer_GetEyeHeight00); tolua_function(tolua_S,"GetEyePosition",tolua_AllToLua_cPlayer_GetEyePosition00); tolua_function(tolua_S,"IsOnGround",tolua_AllToLua_cPlayer_IsOnGround00); diff --git a/source/Bindings.h b/source/Bindings.h index 13f398a4d..996207055 100644 --- a/source/Bindings.h +++ b/source/Bindings.h @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 11/15/13 10:14:20. +** Generated automatically by tolua++-1.0.92 on 11/16/13 21:58:48. */ /* Exported function */ diff --git a/source/ClientHandle.cpp b/source/ClientHandle.cpp index f8fd4a8b7..daf09d4ea 100644 --- a/source/ClientHandle.cpp +++ b/source/ClientHandle.cpp @@ -260,6 +260,9 @@ void cClientHandle::Authenticate(void) // Send health m_Player->SendHealth(); + + // Send experience + m_Player->SendExperience(); // Send gamemode (1.6.1 movementSpeed): SendGameMode(m_Player->GetGameMode()); @@ -1873,6 +1876,15 @@ void cClientHandle::SendRespawn(void) +void cClientHandle::SendExperience(void) +{ + m_Protocol->SendExperience(); +} + + + + + void cClientHandle::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) { m_Protocol->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch); diff --git a/source/ClientHandle.h b/source/ClientHandle.h index 3844937ad..b887bb11a 100644 --- a/source/ClientHandle.h +++ b/source/ClientHandle.h @@ -120,6 +120,7 @@ public: void SendPlayerPosition (void); void SendPlayerSpawn (const cPlayer & a_Player); void SendRespawn (void); + void SendExperience (void); void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch); // a_Src coords are Block * 8 void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data); void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock); diff --git a/source/Entities/Player.cpp b/source/Entities/Player.cpp index 098417dc5..436ae0cfc 100644 --- a/source/Entities/Player.cpp +++ b/source/Entities/Player.cpp @@ -66,7 +66,9 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) , m_EatingFinishTick(-1) , m_IsChargingBow(false) , m_BowCharge(0) - , m_XpTotal(0) + , m_CurrentXp(0) + , m_LifetimeTotalXp(0) + , m_bDirtyExperience(false) { LOGD("Created a player object for \"%s\" @ \"%s\" at %p, ID %d", a_PlayerName.c_str(), a_Client->GetIPString().c_str(), @@ -222,6 +224,12 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk) { m_BowCharge += 1; } + + //handle updating experience + if (m_bDirtyExperience) + { + SendExperience(); + } if (m_bDirtyPosition) { @@ -262,7 +270,7 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk) -int cPlayer::CalcLevelFromXp(int a_XpTotal) +short cPlayer::CalcLevelFromXp(short a_XpTotal) { //level 0 to 15 if(a_XpTotal <= XP_TO_LEVEL15) @@ -273,18 +281,18 @@ int cPlayer::CalcLevelFromXp(int a_XpTotal) //level 30+ if(a_XpTotal > XP_TO_LEVEL30) { - return (int) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7; + return (short) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7; } //level 16 to 30 - return (int) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal )))) / 3; + return (short) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal )))) / 3; } -int cPlayer::XpForLevel(int a_Level) +short cPlayer::XpForLevel(short a_Level) { //level 0 to 15 if(a_Level <= 15) @@ -295,46 +303,51 @@ int cPlayer::XpForLevel(int a_Level) //level 30+ if(a_Level >= 31) { - return (int) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220 ); + return (short) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220 ); } //level 16 to 30 - return (int) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360 ); + return (short) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360 ); } -int cPlayer::XpGetLevel() +short cPlayer::GetXpLevel() { - return CalcLevelFromXp(m_XpTotal); + return CalcLevelFromXp(m_CurrentXp); } -float cPlayer::XpGetPercentage() +float cPlayer::GetXpPercentage() { - int currentLevel = CalcLevelFromXp(m_XpTotal); + short int currentLevel = CalcLevelFromXp(m_CurrentXp); + short int currentLevel_XpBase = XpForLevel(currentLevel); - return (float)m_XpTotal / (float)XpForLevel(1+currentLevel); + return (float)(m_CurrentXp - currentLevel_XpBase) / + (float)(XpForLevel(1+currentLevel) - currentLevel_XpBase); } -bool cPlayer::SetExperience(int a_XpTotal) +bool cPlayer::SetCurrentExperience(short int a_CurrentXp) { - if(!(a_XpTotal >= 0) || (a_XpTotal > (INT_MAX - m_XpTotal))) + if(!(a_CurrentXp >= 0) || (a_CurrentXp > (SHRT_MAX - m_LifetimeTotalXp))) { - LOGWARNING("Tried to update experiece with an invalid Xp value: %d", a_XpTotal); + LOGWARNING("Tried to update experiece with an invalid Xp value: %d", a_CurrentXp); return false; //oops, they gave us a dodgey number } - m_XpTotal = a_XpTotal; + m_CurrentXp = a_CurrentXp; + + // Set experience to be updated + m_bDirtyExperience = true; return true; } @@ -343,21 +356,38 @@ bool cPlayer::SetExperience(int a_XpTotal) -int cPlayer::AddExperience(int a_Xp_delta) +short cPlayer::DeltaExperience(short a_Xp_delta) { - if(a_Xp_delta < 0) + //ToDo: figure out a better name?... + if(a_Xp_delta > (SHRT_MAX - m_LifetimeTotalXp)) { - //value was negative, abort and report - LOGWARNING("Attempt was made to increment Xp by %d, must be positive", + // Value was bad, abort and report + LOGWARNING("Attempt was made to increment Xp by %d, which was bad", a_Xp_delta); - return -1; //should we instead just return the current Xp? + return -1; // Should we instead just return the current Xp? + } + + m_CurrentXp += a_Xp_delta; + + // Make sure they didn't subtract too much + if(m_CurrentXp < MIN_EXPERIENCE) + { + m_CurrentXp = MIN_EXPERIENCE; + } + + // Update total for score calculation + if(a_Xp_delta > 0) + { + m_LifetimeTotalXp += a_Xp_delta; } - - LOGD("Player \"%s\" earnt %d experience", m_PlayerName.c_str(), a_Xp_delta); - m_XpTotal += a_Xp_delta; + LOGD("Player \"%s\" gained/lost %d experience, total is now: %d", + m_PlayerName.c_str(), a_Xp_delta, m_CurrentXp); - return m_XpTotal; + // Set experience to be updated + m_bDirtyExperience = true; + + return m_CurrentXp; } @@ -607,6 +637,19 @@ void cPlayer::SendHealth(void) +void cPlayer::SendExperience(void) +{ + if (m_ClientHandle != NULL) + { + m_ClientHandle->SendExperience(); + m_bDirtyExperience = false; + } +} + + + + + void cPlayer::ClearInventoryPaintSlots(void) { // Clear the list of slots that are being inventory-painted. Used by cWindow only @@ -759,6 +802,11 @@ void cPlayer::Respawn(void) m_FoodLevel = MAX_FOOD_LEVEL; m_FoodSaturationLevel = 5; + // Reset Experience + m_CurrentXp = MIN_EXPERIENCE; + m_LifetimeTotalXp = MIN_EXPERIENCE; + // ToDo: send score to client? How? + m_ClientHandle->SendRespawn(); // Extinguish the fire: @@ -1411,14 +1459,16 @@ bool cPlayer::LoadFromDisk() SetRoll ((float)JSON_PlayerRotation[(unsigned int)2].asDouble()); } - m_Health = root.get("health", 0).asInt(); + m_Health = root.get("health", 0).asInt(); m_AirLevel = root.get("air", MAX_AIR_LEVEL).asInt(); m_FoodLevel = root.get("food", MAX_FOOD_LEVEL).asInt(); m_FoodSaturationLevel = root.get("foodSaturation", MAX_FOOD_LEVEL).asDouble(); m_FoodTickTimer = root.get("foodTickTimer", 0).asInt(); m_FoodExhaustionLevel = root.get("foodExhaustion", 0).asDouble(); + m_LifetimeTotalXp = (short) root.get("xpTotal", 0).asInt(); + m_CurrentXp = (short) root.get("xpCurrent", 0).asInt(); - SetExperience(root.get("experience", 0).asInt()); + //SetExperience(root.get("experience", 0).asInt()); m_GameMode = (eGameMode) root.get("gamemode", eGameMode_NotSet).asInt(); @@ -1460,7 +1510,8 @@ bool cPlayer::SaveToDisk() root["rotation"] = JSON_PlayerRotation; root["inventory"] = JSON_Inventory; root["health"] = m_Health; - root["experience"] = m_XpTotal; + root["xpTotal"] = m_LifetimeTotalXp; + root["xpCurrent"] = m_CurrentXp; root["air"] = m_AirLevel; root["food"] = m_FoodLevel; root["foodSaturation"] = m_FoodSaturationLevel; diff --git a/source/Entities/Player.h b/source/Entities/Player.h index ab2f94d4c..bda25715d 100644 --- a/source/Entities/Player.h +++ b/source/Entities/Player.h @@ -32,6 +32,7 @@ public: EATING_TICKS = 30, ///< Number of ticks it takes to eat an item MAX_AIR_LEVEL = 300, DROWNING_TICKS = 10, //number of ticks per heart of damage + MIN_EXPERIENCE = 0, } ; // tolua_end @@ -71,21 +72,25 @@ public: Returns true on success "should" really only be called at init or player death, plugins excepted */ - bool SetExperience(int a_XpTotal); + bool SetCurrentExperience(short a_XpTotal); - /* Adds Xp, "should" not inc more than MAX_EXPERIENCE_ORB_SIZE unless you're a plugin being funny, *cough* cheating - Returns the new total experience, -1 on error + /* changes Xp by Xp_delta, you "shouldn't" inc more than MAX_EXPERIENCE_ORB_SIZE + Wont't allow xp to go negative + Returns the new current experience, -1 on error */ - int AddExperience(int a_Xp_delta); + short DeltaExperience(short a_Xp_delta); - /// Gets the experience total - XpTotal - inline int XpGetTotal(void) { return m_XpTotal; } + /// Gets the experience total - XpTotal for score on death + inline short GetXpLifetimeTotal(void) { return m_LifetimeTotalXp; } + + /// Gets the currrent experience + inline short GetCurrentXp(void) { return m_CurrentXp; } /// Gets the current level - XpLevel - int XpGetLevel(void); + short GetXpLevel(void); /// Gets the experience bar percentage - XpP - float XpGetPercentage(void); + float GetXpPercentage(void); // tolua_end @@ -269,6 +274,8 @@ public: void UseEquippedItem(void); void SendHealth(void); + + void SendExperience(void); // In UI windows, the item that the player is dragging: bool IsDraggingItem(void) const { return !m_DraggingItem.IsEmpty(); } @@ -413,13 +420,17 @@ protected: Int64 m_EatingFinishTick; /// Player Xp level - int m_XpTotal; + short int m_LifetimeTotalXp; + short int m_CurrentXp; + + // flag saying we need to send a xp update to client + bool m_bDirtyExperience; /// Caculates the Xp needed for a given level, ref: http://minecraft.gamepedia.com/XP - static int XpForLevel(int a_Level); + static short XpForLevel(short int a_Level); /// inverse of XpAtLevel, ref: http://minecraft.gamepedia.com/XP values are as per this with pre-calculations - static int CalcLevelFromXp(int a_XpTotal); + static short CalcLevelFromXp(short int a_CurrentXp); bool m_IsChargingBow; int m_BowCharge; diff --git a/source/Protocol/Protocol.h b/source/Protocol/Protocol.h index 5023ea227..542060ece 100644 --- a/source/Protocol/Protocol.h +++ b/source/Protocol/Protocol.h @@ -22,9 +22,9 @@ class cWindow; class cInventory; class cPawn; class cPickup; +class cWorld; class cMonster; class cChunkDataSerializer; -class cWorld; class cFallingBlock; @@ -85,6 +85,7 @@ public: virtual void SendPlayerPosition (void) = 0; virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0; virtual void SendRespawn (void) = 0; + virtual void SendExperience (void) = 0; virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8 virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0; diff --git a/source/Protocol/Protocol125.cpp b/source/Protocol/Protocol125.cpp index 9f2770815..54be65b12 100644 --- a/source/Protocol/Protocol125.cpp +++ b/source/Protocol/Protocol125.cpp @@ -72,6 +72,7 @@ enum PACKET_ENT_STATUS = 0x26, PACKET_ATTACH_ENTITY = 0x27, PACKET_METADATA = 0x28, + PACKET_EXPERIENCE = 0x2b, PACKET_PRE_CHUNK = 0x32, PACKET_MAP_CHUNK = 0x33, PACKET_MULTI_BLOCK = 0x34, @@ -690,6 +691,20 @@ void cProtocol125::SendRespawn(void) +void cProtocol125::SendExperience(void) +{ + cCSLock Lock(m_CSPacket); + WriteByte (PACKET_EXPERIENCE); + WriteFloat (m_Client->GetPlayer()->GetXpPercentage()); + WriteShort (m_Client->GetPlayer()->GetXpLevel()); + WriteShort (m_Client->GetPlayer()->GetCurrentXp()); + Flush(); +} + + + + + void cProtocol125::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) { // Not needed in this protocol version diff --git a/source/Protocol/Protocol125.h b/source/Protocol/Protocol125.h index db913bb57..c5f44c818 100644 --- a/source/Protocol/Protocol125.h +++ b/source/Protocol/Protocol125.h @@ -62,6 +62,7 @@ public: virtual void SendPlayerPosition (void) override; virtual void SendPlayerSpawn (const cPlayer & a_Player) override; virtual void SendRespawn (void) override; + virtual void SendExperience (void) override; virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8 virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; diff --git a/source/Protocol/Protocol17x.cpp b/source/Protocol/Protocol17x.cpp index 628b8e071..ae1df7395 100644 --- a/source/Protocol/Protocol17x.cpp +++ b/source/Protocol/Protocol17x.cpp @@ -597,6 +597,18 @@ void cProtocol172::SendRespawn(void) +void cProtocol172::SendExperience (void) +{ + cPacketizer Pkt(*this, 0x1F); //Experience Packet + Pkt.WriteFloat(m_Client->GetPlayer()->GetXpPercentage()); + Pkt.WriteShort(m_Client->GetPlayer()->GetXpLevel()); + Pkt.WriteShort(m_Client->GetPlayer()->GetCurrentXp()); +} + + + + + void cProtocol172::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) // a_Src coords are Block * 8 { cPacketizer Pkt(*this, 0x29); // Sound Effect packet diff --git a/source/Protocol/Protocol17x.h b/source/Protocol/Protocol17x.h index 844069403..e3f2ad922 100644 --- a/source/Protocol/Protocol17x.h +++ b/source/Protocol/Protocol17x.h @@ -72,6 +72,7 @@ public: virtual void SendPlayerSpawn (const cPlayer & a_Player) override; virtual void SendRespawn (void) override; virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8 + virtual void SendExperience (void) override; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; virtual void SendSpawnMob (const cMonster & a_Mob) override; diff --git a/source/Protocol/ProtocolRecognizer.cpp b/source/Protocol/ProtocolRecognizer.cpp index 9234785b5..64bd83075 100644 --- a/source/Protocol/ProtocolRecognizer.cpp +++ b/source/Protocol/ProtocolRecognizer.cpp @@ -466,6 +466,16 @@ void cProtocolRecognizer::SendRespawn(void) +void cProtocolRecognizer::SendExperience(void) +{ + ASSERT(m_Protocol != NULL); + m_Protocol->SendExperience(); +} + + + + + void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) { ASSERT(m_Protocol != NULL); diff --git a/source/Protocol/ProtocolRecognizer.h b/source/Protocol/ProtocolRecognizer.h index c085e2cd8..03f48fb35 100644 --- a/source/Protocol/ProtocolRecognizer.h +++ b/source/Protocol/ProtocolRecognizer.h @@ -97,6 +97,7 @@ public: virtual void SendPlayerPosition (void) override; virtual void SendPlayerSpawn (const cPlayer & a_Player) override; virtual void SendRespawn (void) override; + virtual void SendExperience (void) override; virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; |