diff options
author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-12-21 13:52:14 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-12-21 13:52:14 +0100 |
commit | afaf104b4086dbc5245f92a209cb68a088780ebb (patch) | |
tree | 82bdb4f173cda642566206066f8fdd27b9f725b5 /source | |
parent | Added "Latest version" to the PrimaryServerVersion in webadmin settings (patch contributed by STR_Warrior) (diff) | |
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Diffstat (limited to 'source')
-rw-r--r-- | source/Bindings.cpp | 224 | ||||
-rw-r--r-- | source/Bindings.h | 2 | ||||
-rw-r--r-- | source/Chunk.cpp | 12 | ||||
-rw-r--r-- | source/Entity.cpp | 6 | ||||
-rw-r--r-- | source/Entity.h | 30 | ||||
-rw-r--r-- | source/FallingBlock.cpp | 2 | ||||
-rw-r--r-- | source/Mobs/AggressiveMonster.cpp | 62 | ||||
-rw-r--r-- | source/Mobs/AggressiveMonster.h | 26 | ||||
-rw-r--r-- | source/Mobs/Monster.cpp | 3 | ||||
-rw-r--r-- | source/Mobs/PassiveAggressiveMonster.cpp | 4 | ||||
-rw-r--r-- | source/Mobs/Zombiepigman.cpp | 2 | ||||
-rw-r--r-- | source/Pawn.cpp | 4 | ||||
-rw-r--r-- | source/Pawn.h | 2 | ||||
-rw-r--r-- | source/Pickup.cpp | 5 | ||||
-rw-r--r-- | source/Player.cpp | 4 |
15 files changed, 228 insertions, 160 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp index 2b4282123..d21173aed 100644 --- a/source/Bindings.cpp +++ b/source/Bindings.cpp @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 12/21/12 21:19:57. +** Generated automatically by tolua++-1.0.92 on 12/21/12 21:44:41. */ #ifndef __cplusplus @@ -4020,7 +4020,7 @@ static int tolua_AllToLua_cEntity_GetEntityType00(lua_State* tolua_S) if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetEntityType'", NULL); #endif { - unsigned int tolua_ret = (unsigned int) self->GetEntityType(); + cEntity::eEntityType tolua_ret = (cEntity::eEntityType) self->GetEntityType(); tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); } } @@ -4033,6 +4033,102 @@ static int tolua_AllToLua_cEntity_GetEntityType00(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE +/* method: IsPlayer of class cEntity */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsPlayer00 +static int tolua_AllToLua_cEntity_IsPlayer00(lua_State* tolua_S) +{ +#ifndef TOLUA_RELEASE + tolua_Error tolua_err; + if ( + !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) || + !tolua_isnoobj(tolua_S,2,&tolua_err) + ) + goto tolua_lerror; + else +#endif + { + const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0); +#ifndef TOLUA_RELEASE + if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsPlayer'", NULL); +#endif + { + bool tolua_ret = (bool) self->IsPlayer(); + tolua_pushboolean(tolua_S,(bool)tolua_ret); + } + } + return 1; +#ifndef TOLUA_RELEASE + tolua_lerror: + tolua_error(tolua_S,"#ferror in function 'IsPlayer'.",&tolua_err); + return 0; +#endif +} +#endif //#ifndef TOLUA_DISABLE + +/* method: IsPickup of class cEntity */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsPickup00 +static int tolua_AllToLua_cEntity_IsPickup00(lua_State* tolua_S) +{ +#ifndef TOLUA_RELEASE + tolua_Error tolua_err; + if ( + !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) || + !tolua_isnoobj(tolua_S,2,&tolua_err) + ) + goto tolua_lerror; + else +#endif + { + const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0); +#ifndef TOLUA_RELEASE + if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsPickup'", NULL); +#endif + { + bool tolua_ret = (bool) self->IsPickup(); + tolua_pushboolean(tolua_S,(bool)tolua_ret); + } + } + return 1; +#ifndef TOLUA_RELEASE + tolua_lerror: + tolua_error(tolua_S,"#ferror in function 'IsPickup'.",&tolua_err); + return 0; +#endif +} +#endif //#ifndef TOLUA_DISABLE + +/* method: IsMob of class cEntity */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsMob00 +static int tolua_AllToLua_cEntity_IsMob00(lua_State* tolua_S) +{ +#ifndef TOLUA_RELEASE + tolua_Error tolua_err; + if ( + !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) || + !tolua_isnoobj(tolua_S,2,&tolua_err) + ) + goto tolua_lerror; + else +#endif + { + const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0); +#ifndef TOLUA_RELEASE + if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsMob'", NULL); +#endif + { + bool tolua_ret = (bool) self->IsMob(); + tolua_pushboolean(tolua_S,(bool)tolua_ret); + } + } + return 1; +#ifndef TOLUA_RELEASE + tolua_lerror: + tolua_error(tolua_S,"#ferror in function 'IsMob'.",&tolua_err); + return 0; +#endif +} +#endif //#ifndef TOLUA_DISABLE + /* method: IsA of class cEntity */ #ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsA00 static int tolua_AllToLua_cEntity_IsA00(lua_State* tolua_S) @@ -5024,16 +5120,6 @@ public: return ( void ) cEntity:: Initialize(a_World); }; }; - unsigned int GetEntityType( void )const { - if (push_method("GetEntityType", tolua_AllToLua_cEntity_GetEntityType00)) { - ToluaBase::dbcall(lua_state, 1, 1); - unsigned int tolua_ret = (unsigned int )tolua_tonumber(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return (unsigned int ) cEntity:: GetEntityType(); - }; - }; bool IsA( const char* a_ClassName)const { if (push_method("IsA", tolua_AllToLua_cEntity_IsA00)) { tolua_pushstring(lua_state, (const char*)a_ClassName); @@ -5091,9 +5177,6 @@ public: void cEntity__Initialize( cWorld* a_World) { return ( void )cEntity::Initialize(a_World); }; - unsigned int cEntity__GetEntityType( void ) { - return (unsigned int )cEntity::GetEntityType(); - }; bool cEntity__IsA( const char* a_ClassName) { return ( bool )cEntity::IsA(a_ClassName); }; @@ -5106,7 +5189,7 @@ public: void cEntity__SpawnOn( cClientHandle& a_Client) { return ( void )cEntity::SpawnOn(a_Client); }; - Lua__cEntity( double a_X, double a_Y, double a_Z): cEntity(a_X,a_Y,a_Z){}; + Lua__cEntity( cEntity::eEntityType a_EntityType, double a_X, double a_Y, double a_Z): cEntity(a_EntityType,a_X,a_Y,a_Z){}; }; /* method: tolua__set_instance of class Lua__cEntity */ @@ -5175,38 +5258,6 @@ static int tolua_AllToLua_Lua__cEntity_cEntity__Initialize00(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE -/* method: cEntity__GetEntityType of class Lua__cEntity */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__GetEntityType00 -static int tolua_AllToLua_Lua__cEntity_cEntity__GetEntityType00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"Lua__cEntity",0,&tolua_err) || - !tolua_isnoobj(tolua_S,2,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - Lua__cEntity* self = (Lua__cEntity*) tolua_tousertype(tolua_S,1,0); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'cEntity__GetEntityType'", NULL); -#endif - { - unsigned int tolua_ret = (unsigned int) self->cEntity__GetEntityType(); - tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); - } - } - return 1; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'cEntity__GetEntityType'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - /* method: cEntity__IsA of class Lua__cEntity */ #ifndef TOLUA_DISABLE_tolua_AllToLua_Lua__cEntity_cEntity__IsA00 static int tolua_AllToLua_Lua__cEntity_cEntity__IsA00(lua_State* tolua_S) @@ -5349,17 +5400,19 @@ static int tolua_AllToLua_Lua__cEntity_new00(lua_State* tolua_S) !tolua_isnumber(tolua_S,2,0,&tolua_err) || !tolua_isnumber(tolua_S,3,0,&tolua_err) || !tolua_isnumber(tolua_S,4,0,&tolua_err) || - !tolua_isnoobj(tolua_S,5,&tolua_err) + !tolua_isnumber(tolua_S,5,0,&tolua_err) || + !tolua_isnoobj(tolua_S,6,&tolua_err) ) goto tolua_lerror; else #endif { - double a_X = ((double) tolua_tonumber(tolua_S,2,0)); - double a_Y = ((double) tolua_tonumber(tolua_S,3,0)); - double a_Z = ((double) tolua_tonumber(tolua_S,4,0)); + cEntity::eEntityType a_EntityType = ((cEntity::eEntityType) (int) tolua_tonumber(tolua_S,2,0)); + double a_X = ((double) tolua_tonumber(tolua_S,3,0)); + double a_Y = ((double) tolua_tonumber(tolua_S,4,0)); + double a_Z = ((double) tolua_tonumber(tolua_S,5,0)); { - Lua__cEntity* tolua_ret = (Lua__cEntity*) Mtolua_new((Lua__cEntity)(a_X,a_Y,a_Z)); + Lua__cEntity* tolua_ret = (Lua__cEntity*) Mtolua_new((Lua__cEntity)(a_EntityType,a_X,a_Y,a_Z)); tolua_pushusertype(tolua_S,(void*)tolua_ret,"Lua__cEntity"); } } @@ -5383,17 +5436,19 @@ static int tolua_AllToLua_Lua__cEntity_new00_local(lua_State* tolua_S) !tolua_isnumber(tolua_S,2,0,&tolua_err) || !tolua_isnumber(tolua_S,3,0,&tolua_err) || !tolua_isnumber(tolua_S,4,0,&tolua_err) || - !tolua_isnoobj(tolua_S,5,&tolua_err) + !tolua_isnumber(tolua_S,5,0,&tolua_err) || + !tolua_isnoobj(tolua_S,6,&tolua_err) ) goto tolua_lerror; else #endif { - double a_X = ((double) tolua_tonumber(tolua_S,2,0)); - double a_Y = ((double) tolua_tonumber(tolua_S,3,0)); - double a_Z = ((double) tolua_tonumber(tolua_S,4,0)); + cEntity::eEntityType a_EntityType = ((cEntity::eEntityType) (int) tolua_tonumber(tolua_S,2,0)); + double a_X = ((double) tolua_tonumber(tolua_S,3,0)); + double a_Y = ((double) tolua_tonumber(tolua_S,4,0)); + double a_Z = ((double) tolua_tonumber(tolua_S,5,0)); { - Lua__cEntity* tolua_ret = (Lua__cEntity*) Mtolua_new((Lua__cEntity)(a_X,a_Y,a_Z)); + Lua__cEntity* tolua_ret = (Lua__cEntity*) Mtolua_new((Lua__cEntity)(a_EntityType,a_X,a_Y,a_Z)); tolua_pushusertype(tolua_S,(void*)tolua_ret,"Lua__cEntity"); tolua_register_gc(tolua_S,lua_gettop(tolua_S)); } @@ -6347,16 +6402,6 @@ public: return ( void ) cPawn:: Initialize(a_World); }; }; - unsigned int GetEntityType( void )const { - if (push_method("GetEntityType", tolua_AllToLua_cEntity_GetEntityType00)) { - ToluaBase::dbcall(lua_state, 1, 1); - unsigned int tolua_ret = (unsigned int )tolua_tonumber(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return (unsigned int ) cPawn:: GetEntityType(); - }; - }; bool IsA( const char* a_ClassName)const { if (push_method("IsA", tolua_AllToLua_cEntity_IsA00)) { tolua_pushstring(lua_state, (const char*)a_ClassName); @@ -6450,9 +6495,6 @@ public: void cPawn__Initialize( cWorld* a_World) { return ( void )cPawn::Initialize(a_World); }; - unsigned int cPawn__GetEntityType( void ) { - return (unsigned int )cPawn::GetEntityType(); - }; bool cPawn__IsA( const char* a_ClassName) { return ( bool )cPawn::IsA(a_ClassName); }; @@ -8349,16 +8391,6 @@ public: return ( cItem ) cPlayer:: GetEquippedBoots(); }; }; - unsigned int GetEntityType( void )const { - if (push_method("GetEntityType", tolua_AllToLua_cEntity_GetEntityType00)) { - ToluaBase::dbcall(lua_state, 1, 1); - unsigned int tolua_ret = (unsigned int )tolua_tonumber(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return (unsigned int ) cPlayer:: GetEntityType(); - }; - }; bool IsA( const char* a_ClassName)const { if (push_method("IsA", tolua_AllToLua_cEntity_IsA00)) { tolua_pushstring(lua_state, (const char*)a_ClassName); @@ -8455,9 +8487,6 @@ public: cItem cPlayer__GetEquippedBoots( void ) { return ( cItem )cPlayer::GetEquippedBoots(); }; - unsigned int cPlayer__GetEntityType( void ) { - return (unsigned int )cPlayer::GetEntityType(); - }; bool cPlayer__IsA( const char* a_ClassName) { return ( bool )cPlayer::IsA(a_ClassName); }; @@ -16115,16 +16144,6 @@ public: return ( void ) cPickup:: Initialize(a_World); }; }; - unsigned int GetEntityType( void )const { - if (push_method("GetEntityType", tolua_AllToLua_cEntity_GetEntityType00)) { - ToluaBase::dbcall(lua_state, 1, 1); - unsigned int tolua_ret = (unsigned int )tolua_tonumber(lua_state, -1, 0); - lua_pop(lua_state, 1); - return tolua_ret; - } else { - return (unsigned int ) cPickup:: GetEntityType(); - }; - }; bool IsA( const char* a_ClassName)const { if (push_method("IsA", tolua_AllToLua_cEntity_IsA00)) { tolua_pushstring(lua_state, (const char*)a_ClassName); @@ -16185,9 +16204,6 @@ public: void cPickup__Initialize( cWorld* a_World) { return ( void )cPickup::Initialize(a_World); }; - unsigned int cPickup__GetEntityType( void ) { - return (unsigned int )cPickup::GetEntityType(); - }; bool cPickup__IsA( const char* a_ClassName) { return ( bool )cPickup::IsA(a_ClassName); }; @@ -24000,12 +24016,21 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"ENTITY_STATUS_WOLF_SHAKING",cEntity::ENTITY_STATUS_WOLF_SHAKING); tolua_constant(tolua_S,"ENTITY_STATUS_EATING_ACCEPTED",cEntity::ENTITY_STATUS_EATING_ACCEPTED); tolua_constant(tolua_S,"ENTITY_STATUS_SHEEP_EATING",cEntity::ENTITY_STATUS_SHEEP_EATING); - tolua_function(tolua_S,"delete",tolua_AllToLua_cEntity_delete00); - tolua_function(tolua_S,"Initialize",tolua_AllToLua_cEntity_Initialize00); + tolua_constant(tolua_S,"etEntity",cEntity::etEntity); + tolua_constant(tolua_S,"etPlayer",cEntity::etPlayer); + tolua_constant(tolua_S,"etPickup",cEntity::etPickup); + tolua_constant(tolua_S,"etMob",cEntity::etMob); + tolua_constant(tolua_S,"etFallingBlock",cEntity::etFallingBlock); tolua_constant(tolua_S,"eEntityType_Entity",cEntity::eEntityType_Entity); tolua_constant(tolua_S,"eEntityType_Player",cEntity::eEntityType_Player); tolua_constant(tolua_S,"eEntityType_Pickup",cEntity::eEntityType_Pickup); + tolua_constant(tolua_S,"eEntityType_Mob",cEntity::eEntityType_Mob); + tolua_function(tolua_S,"delete",tolua_AllToLua_cEntity_delete00); + tolua_function(tolua_S,"Initialize",tolua_AllToLua_cEntity_Initialize00); tolua_function(tolua_S,"GetEntityType",tolua_AllToLua_cEntity_GetEntityType00); + tolua_function(tolua_S,"IsPlayer",tolua_AllToLua_cEntity_IsPlayer00); + tolua_function(tolua_S,"IsPickup",tolua_AllToLua_cEntity_IsPickup00); + tolua_function(tolua_S,"IsMob",tolua_AllToLua_cEntity_IsMob00); tolua_function(tolua_S,"IsA",tolua_AllToLua_cEntity_IsA00); tolua_function(tolua_S,"GetClass",tolua_AllToLua_cEntity_GetClass00); tolua_function(tolua_S,"GetParentClass",tolua_AllToLua_cEntity_GetParentClass00); @@ -24045,7 +24070,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_beginmodule(tolua_S,"Lua__cEntity"); tolua_function(tolua_S,"tolua__set_instance",tolua_AllToLua_Lua__cEntity_tolua__set_instance00); tolua_function(tolua_S,"cEntity__Initialize",tolua_AllToLua_Lua__cEntity_cEntity__Initialize00); - tolua_function(tolua_S,"cEntity__GetEntityType",tolua_AllToLua_Lua__cEntity_cEntity__GetEntityType00); tolua_function(tolua_S,"cEntity__IsA",tolua_AllToLua_Lua__cEntity_cEntity__IsA00); tolua_function(tolua_S,"cEntity__GetClass",tolua_AllToLua_Lua__cEntity_cEntity__GetClass00); tolua_function(tolua_S,"cEntity__GetParentClass",tolua_AllToLua_Lua__cEntity_cEntity__GetParentClass00); diff --git a/source/Bindings.h b/source/Bindings.h index f6ae8790c..04e5cd8ec 100644 --- a/source/Bindings.h +++ b/source/Bindings.h @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 12/21/12 21:19:58. +** Generated automatically by tolua++-1.0.92 on 12/21/12 21:44:41. */ /* Exported function */ diff --git a/source/Chunk.cpp b/source/Chunk.cpp index 5dc19915a..165eda831 100644 --- a/source/Chunk.cpp +++ b/source/Chunk.cpp @@ -115,7 +115,7 @@ cChunk::~cChunk() cEntityList Entities; for (cEntityList::const_iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr) { - if ((*itr)->GetEntityType() != cEntity::eEntityType_Player) + if (!(*itr)->IsPlayer()) { Entities.push_back(*itr); } @@ -1382,7 +1382,7 @@ void cChunk::CollectPickupsByPlayer(cPlayer * a_Player) for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr) { - if ( (*itr)->GetEntityType() != cEntity::eEntityType_Pickup ) + if (!(*itr)->IsPickup()) { continue; // Only pickups } @@ -1515,13 +1515,13 @@ bool cChunk::HasAnyClients(void) -void cChunk::AddEntity( cEntity * a_Entity) +void cChunk::AddEntity(cEntity * a_Entity) { - if (a_Entity->GetEntityType() != cEntity::eEntityType_Player) + if (!a_Entity->IsPlayer()) { MarkDirty(); } - m_Entities.push_back( a_Entity ); + m_Entities.push_back(a_Entity); } @@ -1537,7 +1537,7 @@ void cChunk::RemoveEntity(cEntity * a_Entity) if (SizeBefore != SizeAfter) { // Mark as dirty if it was a server-generated entity: - if (a_Entity->GetEntityType() != cEntity::eEntityType_Player) + if (!a_Entity->IsPlayer()) { MarkDirty(); } diff --git a/source/Entity.cpp b/source/Entity.cpp index a2e0c4a27..381a62e42 100644 --- a/source/Entity.cpp +++ b/source/Entity.cpp @@ -22,7 +22,7 @@ cCriticalSection cEntity::m_CSCount; -cEntity::cEntity(double a_X, double a_Y, double a_Z) +cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z) : m_UniqueID( 0 ) , m_Referencers( new cReferenceManager( cReferenceManager::RFMNGR_REFERENCERS ) ) , m_References( new cReferenceManager( cReferenceManager::RFMNGR_REFERENCES ) ) @@ -33,8 +33,8 @@ cEntity::cEntity(double a_X, double a_Y, double a_Z) , m_bDirtyPosition( true ) , m_bDirtyOrientation( true ) , m_bDestroyed( false ) - , m_EntityType( eEntityType_Entity ) - , m_World( 0 ) + , m_EntityType(a_EntityType) + , m_World(NULL) , m_bRemovedFromChunk( false ) , m_FireDamageInterval(0.f) , m_BurnPeriod(0.f) diff --git a/source/Entity.h b/source/Entity.h index 7cb168581..132679db2 100644 --- a/source/Entity.h +++ b/source/Entity.h @@ -77,19 +77,31 @@ public: ENTITY_STATUS_SHEEP_EATING = 10, } ; - cEntity(double a_X, double a_Y, double a_Z); + enum eEntityType + { + etEntity, // For all other types + etPlayer, + etPickup, + etMob, + etFallingBlock, + + // Older constants, left over for compatibility reasons (plugins) + eEntityType_Entity = etEntity, + eEntityType_Player = etPlayer, + eEntityType_Pickup = etPickup, + eEntityType_Mob = etMob, + } ; + + cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z); virtual ~cEntity(); virtual void Initialize(cWorld * a_World); - enum eEntityType - { - eEntityType_Entity, - eEntityType_Player, - eEntityType_Pickup - }; - - virtual unsigned int GetEntityType(void) const { return m_EntityType; } + eEntityType GetEntityType(void) const { return m_EntityType; } + + bool IsPlayer(void) const { return (m_EntityType == etPlayer); } + bool IsPickup(void) const { return (m_EntityType == etPickup); } + bool IsMob (void) const { return (m_EntityType == etMob); } /// Returns true if the entity is of the specified class or a subclass (cPawn's IsA("cEntity") returns true) virtual bool IsA(const char * a_ClassName) const; diff --git a/source/FallingBlock.cpp b/source/FallingBlock.cpp index 93eac0815..006acd6e2 100644 --- a/source/FallingBlock.cpp +++ b/source/FallingBlock.cpp @@ -9,7 +9,7 @@ cFallingBlock::cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_BlockType)
- : super( a_BlockPosition.x + 0.5f, a_BlockPosition.y + 0.5f, a_BlockPosition.z + 0.5f )
+ : super(etFallingBlock, a_BlockPosition.x + 0.5f, a_BlockPosition.y + 0.5f, a_BlockPosition.z + 0.5f )
, m_BlockType( a_BlockType )
, m_OriginalPosition( a_BlockPosition )
, m_SpeedY( 0 )
diff --git a/source/Mobs/AggressiveMonster.cpp b/source/Mobs/AggressiveMonster.cpp index d178ce8f8..eabfb6669 100644 --- a/source/Mobs/AggressiveMonster.cpp +++ b/source/Mobs/AggressiveMonster.cpp @@ -8,26 +8,30 @@ #include "../MersenneTwister.h" + + + cAggressiveMonster::cAggressiveMonster() : m_ChaseTime(999999) { m_EMPersonality = AGGRESSIVE; } -cAggressiveMonster::~cAggressiveMonster() -{ -} -//What to do if in Chasing State -void cAggressiveMonster::InStateChasing(float a_Dt) { - cMonster::InStateChasing(a_Dt); + + + +// What to do if in Chasing State +void cAggressiveMonster::InStateChasing(float a_Dt) +{ + super::InStateChasing(a_Dt); m_ChaseTime += a_Dt; - if( m_Target ) + if (m_Target != NULL) { - if(m_Target->GetEntityType() == cEntity::eEntityType_Player) + if (m_Target->IsPlayer()) { cPlayer * Player = (cPlayer *) m_Target; - if(Player->GetGameMode() == 1) + if (Player->GetGameMode() == 1) { m_EMState = IDLE; return; @@ -36,11 +40,14 @@ void cAggressiveMonster::InStateChasing(float a_Dt) { Vector3f Pos = Vector3f( m_Pos ); Vector3f Their = Vector3f( m_Target->GetPosition() ); - if( (Their - Pos).Length() <= m_AttackRange) { + if ((Their - Pos).Length() <= m_AttackRange) + { cMonster::Attack(a_Dt); } - MoveToPosition( Their + Vector3f(0, 0.65f, 0) ); - } else if( m_ChaseTime > 5.f ) { + MoveToPosition(Their + Vector3f(0, 0.65f, 0)); + } + else if (m_ChaseTime > 5.f) + { m_ChaseTime = 0; m_EMState = IDLE; } @@ -48,31 +55,44 @@ void cAggressiveMonster::InStateChasing(float a_Dt) { -void cAggressiveMonster::EventSeePlayer(cEntity *a_Entity) + + +void cAggressiveMonster::EventSeePlayer(cEntity * a_Entity) { - cMonster::EventSeePlayer(a_Entity); + super::EventSeePlayer(a_Entity); m_EMState = CHASING; } + + + + void cAggressiveMonster::Tick(float a_Dt) { - cMonster::Tick(a_Dt); + super::Tick(a_Dt); m_SeePlayerInterval += a_Dt; - if(m_SeePlayerInterval > 1) + if (m_SeePlayerInterval > 1) { MTRand r1; - int rem = r1.randInt() % 3 + 1; //check most of the time but miss occasionally + int rem = r1.randInt() % 3 + 1; // Check most of the time but miss occasionally m_SeePlayerInterval = 0.0; - if(rem >= 2) + if (rem >= 2) { - if(m_EMState == CHASING){ + if (m_EMState == CHASING) + { CheckEventLostPlayer(); - } else { + } + else + { CheckEventSeePlayer(); } } } -}
\ No newline at end of file +} + + + + diff --git a/source/Mobs/AggressiveMonster.h b/source/Mobs/AggressiveMonster.h index 7d741dc9a..f71da7b3c 100644 --- a/source/Mobs/AggressiveMonster.h +++ b/source/Mobs/AggressiveMonster.h @@ -1,17 +1,29 @@ + #pragma once #include "Monster.h" -class cAggressiveMonster : public cMonster + + + + +class cAggressiveMonster : + public cMonster { + typedef cMonster super; + public: - cAggressiveMonster(); - ~cAggressiveMonster(); + cAggressiveMonster(void); - virtual void Tick(float a_Dt); - virtual void InStateChasing(float a_Dt); + virtual void Tick(float a_Dt) override; + virtual void InStateChasing(float a_Dt) override; + + virtual void EventSeePlayer(cEntity *) override; - virtual void EventSeePlayer(cEntity *); protected: float m_ChaseTime; -}; +} ; + + + + diff --git a/source/Mobs/Monster.cpp b/source/Mobs/Monster.cpp index e79e6c00f..6c9b870e1 100644 --- a/source/Mobs/Monster.cpp +++ b/source/Mobs/Monster.cpp @@ -29,7 +29,8 @@ cMonster::cMonster(void) - : m_Target(NULL) + : super(etMob) + , m_Target(NULL) , m_bMovingToDestination(false) , m_DestinationTime( 0 ) , m_Gravity( -9.81f) diff --git a/source/Mobs/PassiveAggressiveMonster.cpp b/source/Mobs/PassiveAggressiveMonster.cpp index 465c302a1..b5ef7aa97 100644 --- a/source/Mobs/PassiveAggressiveMonster.cpp +++ b/source/Mobs/PassiveAggressiveMonster.cpp @@ -20,7 +20,9 @@ cPassiveAggressiveMonster::cPassiveAggressiveMonster(void) void cPassiveAggressiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI) { - if ((m_Target != NULL) && (m_Target->GetEntityType() == cEntity::eEntityType_Player)) + super::DoTakeDamage(a_TDI); + + if ((m_Target != NULL) && (m_Target->IsPlayer())) { cPlayer * Player = (cPlayer *) m_Target; if (Player->GetGameMode() != 1) diff --git a/source/Mobs/Zombiepigman.cpp b/source/Mobs/Zombiepigman.cpp index e917da979..37cf02925 100644 --- a/source/Mobs/Zombiepigman.cpp +++ b/source/Mobs/Zombiepigman.cpp @@ -48,7 +48,7 @@ void cZombiepigman::KilledBy(cPawn * a_Killer) { super::KilledBy(a_Killer); - if ((a_Killer != NULL) && (a_Killer->GetEntityType() == eEntityType_Player)) + if ((a_Killer != NULL) && (a_Killer->IsPlayer())) { // TODO: Anger all nearby zombie pigmen // TODO: In vanilla, if one player angers ZPs, do they attack any nearby player, or only that one attacker? diff --git a/source/Pawn.cpp b/source/Pawn.cpp index 7f6bc2660..a26d80699 100644 --- a/source/Pawn.cpp +++ b/source/Pawn.cpp @@ -15,8 +15,8 @@ -cPawn::cPawn(void) - : cEntity( 0, 0, 0 ) +cPawn::cPawn(eEntityType a_EntityType) + : cEntity(a_EntityType, 0, 0, 0) , m_Health(1) , m_MaxHealth(1) , m_LastPosX( 0.0 ) diff --git a/source/Pawn.h b/source/Pawn.h index 5a7ace636..a8a25c04f 100644 --- a/source/Pawn.h +++ b/source/Pawn.h @@ -81,7 +81,7 @@ class cPawn : public: CLASS_PROTODEF(cPawn); - cPawn(void); + cPawn(eEntityType a_EntityType); virtual void Tick(float a_Dt) override; diff --git a/source/Pickup.cpp b/source/Pickup.cpp index 9dd54c648..3034e73de 100644 --- a/source/Pickup.cpp +++ b/source/Pickup.cpp @@ -25,7 +25,7 @@ cPickup::cPickup(int a_X, int a_Y, int a_Z, const cItem & a_Item, float a_SpeedX /* = 0.f */, float a_SpeedY /* = 0.f */, float a_SpeedZ /* = 0.f */) - : cEntity( ((double)(a_X))/32, ((double)(a_Y))/32, ((double)(a_Z))/32 ) + : cEntity(etPickup, ((double)(a_X))/32, ((double)(a_Y))/32, ((double)(a_Z))/32 ) , m_Speed( a_SpeedX, a_SpeedY, a_SpeedZ ) , m_bOnGround( false ) , m_bReplicated( false ) @@ -33,9 +33,6 @@ cPickup::cPickup(int a_X, int a_Y, int a_Z, const cItem & a_Item, float a_SpeedX , m_Item( new cItem( a_Item ) ) , m_bCollected( false ) { - // LOGD("New pickup: ID(%i) Amount(%i) Health(%i)", m_Item.m_ItemID, m_Item.m_ItemCount, m_Item.m_ItemHealth ); - - m_EntityType = eEntityType_Pickup; } diff --git a/source/Player.cpp b/source/Player.cpp index c5779ef5a..a5d915572 100644 --- a/source/Player.cpp +++ b/source/Player.cpp @@ -33,7 +33,8 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) - : m_GameMode(eGameMode_NotSet) + : super(etPlayer) + , m_GameMode(eGameMode_NotSet) , m_IP("") , m_LastBlockActionTime( 0 ) , m_LastBlockActionCnt( 0 ) @@ -54,7 +55,6 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) a_PlayerName.c_str(), a_Client->GetIPString().c_str(), this, GetUniqueID() ); - m_EntityType = eEntityType_Player; m_InventoryWindow = new cInventoryWindow(*this); m_CurrentWindow = m_InventoryWindow; |