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author | Tiger Wang <ziwei.tiger@outlook.com> | 2022-01-13 21:51:47 +0100 |
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committer | Alexander Harkness <me@bearbin.net> | 2022-01-14 20:43:29 +0100 |
commit | 903bcfc61fd031985e55a604293f85c2597a8320 (patch) | |
tree | a03926be8f4ba7aef37a1e349a26e541b95c3c0c /src/Bindings/Plugin.h | |
parent | so much big brain time - it hurts (diff) | |
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Diffstat (limited to 'src/Bindings/Plugin.h')
-rw-r--r-- | src/Bindings/Plugin.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h index 2b5abfca9..1e10fab48 100644 --- a/src/Bindings/Plugin.h +++ b/src/Bindings/Plugin.h @@ -72,29 +72,29 @@ public: virtual bool OnLogin (cClientHandle & a_Client, UInt32 a_ProtocolVersion, const AString & a_Username) = 0; virtual bool OnLoginForge (cClientHandle & a_Client, const AStringMap & a_Mods) = 0; virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) = 0; - virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; - virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; + virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; + virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual bool OnPlayerDestroyed (cPlayer & a_Player) = 0; virtual bool OnPlayerEating (cPlayer & a_Player) = 0; virtual bool OnPlayerFished (cPlayer & a_Player, const cItems & a_Reward, const int ExperienceAmount) = 0; virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward, int & ExperienceAmount) = 0; virtual bool OnPlayerFoodLevelChange (cPlayer & a_Player, int a_NewFoodLevel) = 0; virtual bool OnPlayerJoined (cPlayer & a_Player) = 0; - virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) = 0; + virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, char a_Status) = 0; virtual bool OnPlayerMoving (cPlayer & a_Player, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition, bool a_PreviousIsOnGround) = 0; virtual bool OnPlayerOpeningWindow (cPlayer & a_Player, cWindow & a_Window) = 0; virtual bool OnPlayerPlacedBlock (cPlayer & a_Player, const sSetBlock & a_BlockChange) = 0; virtual bool OnPlayerPlacingBlock (cPlayer & a_Player, const sSetBlock & a_BlockChange) = 0; virtual bool OnPlayerCrouched (cPlayer & a_Player) = 0; - virtual bool OnPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0; + virtual bool OnPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0; virtual bool OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity) = 0; virtual bool OnPlayerShooting (cPlayer & a_Player) = 0; virtual bool OnPlayerSpawned (cPlayer & a_Player) = 0; virtual bool OnPlayerTossingItem (cPlayer & a_Player) = 0; - virtual bool OnPlayerUsedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; - virtual bool OnPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0; - virtual bool OnPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; - virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0; + virtual bool OnPlayerUsedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; + virtual bool OnPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0; + virtual bool OnPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; + virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0; virtual bool OnPluginMessage (cClientHandle & a_Client, const AString & a_Channel, ContiguousByteBufferView a_Message) = 0; virtual bool OnPluginsLoaded (void) = 0; virtual bool OnPostCrafting (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) = 0; |