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authorpeterbell10 <peterbell10@live.co.uk>2020-05-15 00:15:35 +0200
committerGitHub <noreply@github.com>2020-05-15 00:15:35 +0200
commit13144a08e496b89b34093ffd3d810d3442df3c44 (patch)
tree406d79e17b69560564fdb0972a3c50542a3a96c6 /src/Bindings/PluginLua.cpp
parentGenerate "LuaState_Typedefs.inc" before running clang-tidy (diff)
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Diffstat (limited to '')
-rw-r--r--src/Bindings/PluginLua.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp
index 13e2084ca..abac8b9a8 100644
--- a/src/Bindings/PluginLua.cpp
+++ b/src/Bindings/PluginLua.cpp
@@ -108,7 +108,7 @@ bool cPluginLua::Load(void)
std::string PluginPath = GetLocalFolder() + "/";
// List all Lua files for this plugin. Info.lua has a special handling - make it the last to load:
- AStringVector Files = cFile::GetFolderContents(PluginPath.c_str());
+ AStringVector Files = cFile::GetFolderContents(PluginPath);
AStringVector LuaFiles;
bool HasInfoLua = false;
for (AStringVector::const_iterator itr = Files.begin(), end = Files.end(); itr != end; ++itr)