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author | Julian Laubstein <julianlaubstein@yahoo.de> | 2016-02-06 11:37:34 +0100 |
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committer | Julian Laubstein <julianlaubstein@yahoo.de> | 2016-02-06 11:37:34 +0100 |
commit | 6fdd7194c81be7234a126bdc3b48f0291fce3567 (patch) | |
tree | 7d5ac74b7385ce4ebf77588d80549c884c2b993c /src/Bindings/PluginManager.h | |
parent | Merge pull request #2958 from LogicParrot/fence (diff) | |
parent | Bulk clearing of whitespace (diff) | |
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Diffstat (limited to 'src/Bindings/PluginManager.h')
-rw-r--r-- | src/Bindings/PluginManager.h | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index 58ec74f53..f3f0b6d0b 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -143,10 +143,10 @@ public: HOOK_WORLD_TICK, // tolua_end - + // Note that if a hook type is added, it may need processing in cPlugin::CanAddHook() descendants, // and it definitely needs adding in cPluginLua::GetHookFnName() ! - + // Keep these two as the last items, they are used for validity checking and get their values automagically HOOK_NUM_HOOKS, HOOK_MAX = HOOK_NUM_HOOKS - 1, @@ -157,22 +157,22 @@ public: { public: virtual ~cCommandEnumCallback() {} - + /** Called for each command; return true to abort enumeration For console commands, a_Permission is not used (set to empty string) */ virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) = 0; } ; - + /** The interface used for enumerating and extern-calling plugins */ typedef cItemCallback<cPlugin> cPluginCallback; - + typedef std::list<cPlugin *> PluginList; /** Called each tick, calls the plugins' OnTick hook, as well as processes plugin events (addition, removal) */ void Tick(float a_Dt); - + /** Returns the instance of the Plugin Manager (there is only ever one) */ static cPluginManager * Get(void); // tolua_export @@ -182,7 +182,7 @@ public: /** Schedules a reload of the plugins to happen within the next call to Tick(). */ void ReloadPlugins(); // tolua_export - + /** Adds the plugin to the list of plugins called for the specified hook type. If a plugin adds multiple handlers for a single hook, it is added only once (ignore-duplicates). */ void AddHook(cPlugin * a_Plugin, int a_HookType); @@ -192,7 +192,7 @@ public: /** Returns the number of plugins that are psLoaded. */ size_t GetNumLoadedPlugins(void) const; // tolua_export - + // Calls for individual hooks. Each returns false if the action is to continue or true if the plugin wants to abort bool CallHookBlockSpread (cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source); bool CallHookBlockToPickups (cWorld & a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups); @@ -260,7 +260,7 @@ public: bool CallHookWeatherChanging (cWorld & a_World, eWeather & a_NewWeather); bool CallHookWorldStarted (cWorld & a_World); bool CallHookWorldTick (cWorld & a_World, std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec); - + /** Queues the specified plugin to be unloaded in the next call to Tick(). Note that this function returns before the plugin is unloaded, to avoid deadlocks. */ void UnloadPlugin(const AString & a_PluginFolder); // tolua_export @@ -271,10 +271,10 @@ public: /** Removes all hooks the specified plugin has registered */ void RemoveHooks(cPlugin * a_Plugin); - + /** Removes the plugin of the specified name from the internal structures and deletes its object. */ void RemovePlugin(const AString & a_PluginName); - + /** Removes all command bindings that the specified plugin has made */ void RemovePluginCommands(cPlugin * a_Plugin); @@ -283,47 +283,47 @@ public: /** Binds a command to the specified plugin. Returns true if successful, false if command already bound. */ bool BindCommand(const AString & a_Command, cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString); // Exported in ManualBindings.cpp, without the a_Plugin param - + /** Calls a_Callback for each bound command, returns true if all commands were enumerated */ bool ForEachCommand(cCommandEnumCallback & a_Callback); // Exported in ManualBindings.cpp - + /** Returns true if the command is in the command map */ bool IsCommandBound(const AString & a_Command); // tolua_export - + /** Returns the permission needed for the specified command; empty string if command not found */ AString GetCommandPermission(const AString & a_Command); // tolua_export - + /** Executes the command, as if it was requested by a_Player. Checks permissions first. Returns crExecuted if executed. */ CommandResult ExecuteCommand(cPlayer & a_Player, const AString & a_Command); // tolua_export - + /** Executes the command, as if it was requested by a_Player. Permisssions are not checked. Returns crExecuted if executed. */ CommandResult ForceExecuteCommand(cPlayer & a_Player, const AString & a_Command); // tolua_export - + /** Removes all console command bindings that the specified plugin has made */ void RemovePluginConsoleCommands(cPlugin * a_Plugin); - + /** Binds a console command to the specified plugin. Returns true if successful, false if command already bound. */ bool BindConsoleCommand(const AString & a_Command, cPlugin * a_Plugin, const AString & a_HelpString); // Exported in ManualBindings.cpp, without the a_Plugin param - + /** Calls a_Callback for each bound console command, returns true if all commands were enumerated */ bool ForEachConsoleCommand(cCommandEnumCallback & a_Callback); // Exported in ManualBindings.cpp - + /** Returns true if the console command is in the command map */ bool IsConsoleCommandBound(const AString & a_Command); // tolua_export - + /** Executes the command split into a_Split, as if it was given on the console. Returns true if executed. Output is sent to the a_Output callback Exported in ManualBindings.cpp with a different signature. */ bool ExecuteConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output, const AString & a_Command); - + /** Appends all commands beginning with a_Text (case-insensitive) into a_Results. If a_Player is not nullptr, only commands for which the player has permissions are added. */ void TabCompleteCommand(const AString & a_Text, AStringVector & a_Results, cPlayer * a_Player); - + /** Returns true if the specified hook type is within the allowed range */ static bool IsValidHookType(int a_HookType); - + /** Calls the specified callback with the plugin object of the specified plugin. Returns false if plugin not found, otherwise returns the value that the callback has returned. */ bool DoWithPlugin(const AString & a_PluginName, cPluginCallback & a_Callback); @@ -331,14 +331,14 @@ public: /** Calls the specified callback for each plugin in m_Plugins. Returns true if all plugins have been reported, false if the callback has aborted the enumeration by returning true. */ bool ForEachPlugin(cPluginCallback & a_Callback); - + /** Returns the path where individual plugins' folders are expected. The path doesn't end in a slash. */ static AString GetPluginsPath(void) { return FILE_IO_PREFIX + AString("Plugins"); } // tolua_export - + private: friend class cRoot; - + class cCommandReg { public: @@ -346,7 +346,7 @@ private: AString m_Permission; // Not used for console commands AString m_HelpString; } ; - + typedef std::map<int, cPluginManager::PluginList> HookMap; typedef std::map<AString, cCommandReg> CommandMap; |