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author | Mattes D <github@xoft.cz> | 2014-05-10 21:27:57 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-05-10 21:27:57 +0200 |
commit | 28815252e6ff086c0fab7cf56be4839f3d8612a3 (patch) | |
tree | 4532e85cbcc873a2616147713e9f899ecf84d111 /src/Bindings/PluginManager.h | |
parent | Client cert is not requested. (diff) | |
parent | Merge pull request #993 from mc-server/GridStructGen (diff) | |
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Diffstat (limited to 'src/Bindings/PluginManager.h')
-rw-r--r-- | src/Bindings/PluginManager.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index 512bc1351..3b3091957 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -159,7 +159,7 @@ public: // tolua_export /** Adds the plugin to the list of plugins called for the specified hook type. Handles multiple adds as a single add */ void AddHook(cPlugin * a_Plugin, int a_HookType); - unsigned int GetNumPlugins() const; // tolua_export + size_t GetNumPlugins() const; // tolua_export // Calls for individual hooks. Each returns false if the action is to continue or true if the plugin wants to abort bool CallHookBlockSpread (cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source); @@ -172,7 +172,7 @@ public: // tolua_export bool CallHookChunkUnloading (cWorld * a_World, int a_ChunkX, int a_ChunkZ); bool CallHookCollectingPickup (cPlayer * a_Player, cPickup & a_Pickup); bool CallHookCraftingNoRecipe (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); - bool CallHookDisconnect (cPlayer * a_Player, const AString & a_Reason); + bool CallHookDisconnect (cClientHandle & a_Client, const AString & a_Reason); bool CallHookExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split); // If a_Player == NULL, it is a console cmd bool CallHookExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData); bool CallHookExploding (cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData); |