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author | peterbell10 <peterbell10@live.co.uk> | 2018-07-19 23:36:46 +0200 |
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committer | GitHub <noreply@github.com> | 2018-07-19 23:36:46 +0200 |
commit | 211cec621e5e23e0e3a9c5e0880ddea24b6418c3 (patch) | |
tree | cd9c6a44a95baef198e871ca8c94cc7a20c004ad /src/BlockArea.h | |
parent | Add unbreaking for armor (#4220) (diff) | |
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Diffstat (limited to 'src/BlockArea.h')
-rw-r--r-- | src/BlockArea.h | 20 |
1 files changed, 18 insertions, 2 deletions
diff --git a/src/BlockArea.h b/src/BlockArea.h index 60a2821bd..4a68f9a31 100644 --- a/src/BlockArea.h +++ b/src/BlockArea.h @@ -120,11 +120,27 @@ public: /** Writes the area back into cWorld at the coords specified. Returns true if successful in all chunks, false if only partially / not at all. Doesn't wake up the simulators. */ - bool Write(cForEachChunkProvider & a_ForEachChunkProvider, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes = baTypes | baMetas | baBlockEntities); + bool Write(cForEachChunkProvider & a_ForEachChunkProvider, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes); /** Writes the area back into cWorld at the coords specified. Returns true if successful in all chunks, false if only partially / not at all. Doesn't wake up the simulators. */ - bool Write(cForEachChunkProvider & a_ForEachChunkProvider, const Vector3i & a_MinCoords, int a_DataTypes = baTypes | baMetas | baBlockEntities); + bool Write(cForEachChunkProvider & a_ForEachChunkProvider, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ) + { + // Write all available data + return Write(a_ForEachChunkProvider, a_MinBlockX, a_MinBlockY, a_MinBlockZ, GetDataTypes()); + } + + /** Writes the area back into cWorld at the coords specified. Returns true if successful in all chunks, false if only partially / not at all. + Doesn't wake up the simulators. */ + bool Write(cForEachChunkProvider & a_ForEachChunkProvider, const Vector3i & a_MinCoords, int a_DataTypes); + + /** Writes the area back into cWorld at the coords specified. Returns true if successful in all chunks, false if only partially / not at all. + Doesn't wake up the simulators. */ + bool Write(cForEachChunkProvider & a_ForEachChunkProvider, const Vector3i & a_MinCoords) + { + // Write all available data + return Write(a_ForEachChunkProvider, a_MinCoords.x, a_MinCoords.y, a_MinCoords.z, GetDataTypes()); + } // tolua_begin |