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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-10-20 22:55:07 +0200 |
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committer | archshift <admin@archshift.com> | 2014-10-23 05:12:49 +0200 |
commit | a26541a7c3ced0569098edd0aae61c097c2912f4 (patch) | |
tree | 4b7bea204c0ddd18bb4f95357f9eb77590bc2e8d /src/BlockEntities/DispenserEntity.cpp | |
parent | ComposableGenerator: Removed nullptr initializers. (diff) | |
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Diffstat (limited to 'src/BlockEntities/DispenserEntity.cpp')
-rw-r--r-- | src/BlockEntities/DispenserEntity.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/BlockEntities/DispenserEntity.cpp b/src/BlockEntities/DispenserEntity.cpp index 157862bd1..42a0476b6 100644 --- a/src/BlockEntities/DispenserEntity.cpp +++ b/src/BlockEntities/DispenserEntity.cpp @@ -28,7 +28,7 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) NIBBLETYPE Meta = a_Chunk.GetMeta(m_RelX, m_PosY, m_RelZ); AddDropSpenserDir(DispX, DispY, DispZ, Meta); cChunk * DispChunk = a_Chunk.GetRelNeighborChunkAdjustCoords(DispX, DispZ); - if (DispChunk == NULL) + if (DispChunk == nullptr) { // Would dispense into / interact with a non-loaded chunk, ignore the tick return; @@ -190,7 +190,7 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) void cDispenserEntity::SpawnProjectileFromDispenser(int a_BlockX, int a_BlockY, int a_BlockZ, cProjectileEntity::eKind a_Kind, const Vector3d & a_ShootVector) { - m_World->CreateProjectile(static_cast<double>(a_BlockX + 0.5), static_cast<double>(a_BlockY + 0.5), static_cast<double>(a_BlockZ + 0.5), a_Kind, NULL, NULL, &a_ShootVector); + m_World->CreateProjectile(static_cast<double>(a_BlockX + 0.5), static_cast<double>(a_BlockY + 0.5), static_cast<double>(a_BlockZ + 0.5), a_Kind, nullptr, nullptr, &a_ShootVector); } |