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authorMattes D <github@xoft.cz>2019-09-29 14:59:24 +0200
committerGitHub <noreply@github.com>2019-09-29 14:59:24 +0200
commit365cbc6e1cea96741e26c9ce912b003f8fd2c62c (patch)
treef23682c47928597791c53f3a300b03494ffde417 /src/BlockEntities/NoteEntity.cpp
parentCactus can now grow and will be dropped if there is no place to grow. (diff)
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Diffstat (limited to 'src/BlockEntities/NoteEntity.cpp')
-rw-r--r--src/BlockEntities/NoteEntity.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/BlockEntities/NoteEntity.cpp b/src/BlockEntities/NoteEntity.cpp
index 6fca0381a..bb35e871c 100644
--- a/src/BlockEntities/NoteEntity.cpp
+++ b/src/BlockEntities/NoteEntity.cpp
@@ -9,8 +9,8 @@
-cNoteEntity::cNoteEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World):
- Super(a_BlockType, a_BlockMeta, a_BlockX, a_BlockY, a_BlockZ, a_World),
+cNoteEntity::cNoteEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World):
+ super(a_BlockType, a_BlockMeta, a_Pos, a_World),
m_Pitch(0)
{
ASSERT(a_BlockType == E_BLOCK_NOTE_BLOCK);
@@ -22,7 +22,7 @@ cNoteEntity::cNoteEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_Bl
void cNoteEntity::CopyFrom(const cBlockEntity & a_Src)
{
- Super::CopyFrom(a_Src);
+ super::CopyFrom(a_Src);
auto & src = static_cast<const cNoteEntity &>(a_Src);
m_Pitch = src.m_Pitch;
}
@@ -48,7 +48,7 @@ void cNoteEntity::MakeSound(void)
char instrument;
AString sampleName;
- switch (m_World->GetBlock(m_PosX, m_PosY - 1, m_PosZ))
+ switch (m_World->GetBlock(m_Pos.addedY(-1)))
{
case E_BLOCK_ACACIA_DOOR:
case E_BLOCK_ACACIA_FENCE:
@@ -243,13 +243,13 @@ void cNoteEntity::MakeSound(void)
}
}
- m_World->BroadcastBlockAction({m_PosX, m_PosY, m_PosZ}, static_cast<Byte>(instrument), static_cast<Byte>(m_Pitch), E_BLOCK_NOTE_BLOCK);
+ m_World->BroadcastBlockAction(m_Pos, static_cast<Byte>(instrument), static_cast<Byte>(m_Pitch), E_BLOCK_NOTE_BLOCK);
// TODO: instead of calculating the power function over and over, make a precalculated table - there's only 24 pitches after all
float calcPitch = static_cast<float>(pow(2.0f, static_cast<float>(m_Pitch - 12.0f) / 12.0f));
m_World->BroadcastSoundEffect(
sampleName,
- Vector3d(m_PosX, m_PosY, m_PosZ),
+ m_Pos,
3.0f,
calcPitch
);