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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-06-30 16:50:15 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-07-14 22:46:30 +0200 |
commit | 8656e149c8820272a882406912790f0075ed5f28 (patch) | |
tree | b4f89f69dfb026f76862046637fd99162a49d3c9 /src/BlockInfo.cpp | |
parent | Merge pull request #2352 from mmdk95/master (diff) | |
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Diffstat (limited to 'src/BlockInfo.cpp')
-rw-r--r-- | src/BlockInfo.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index c0ae5e945..70ca38362 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -88,7 +88,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_END_PORTAL_FRAME ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_FARMLAND ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_FENCE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_FENCE_GATE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_OAK_FENCE_GATE ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_FIRE ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_FLOWER ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_FLOWER_POT ].m_SpreadLightFalloff = 1; @@ -116,7 +116,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_NETHER_PORTAL ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_NETHER_WART ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_NEW_LEAVES ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_NEW_STONE_SLAB ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_PISTON ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_PISTON_EXTENSION ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_PISTON_MOVED_BLOCK ].m_SpreadLightFalloff = 1; @@ -154,7 +154,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_WALL_BANNER ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_WALLSIGN ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_WOODEN_BUTTON ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_WOODEN_DOOR ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_OAK_DOOR ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_WOODEN_SLAB ].m_SpreadLightFalloff = 1; @@ -205,7 +205,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_END_PORTAL ].m_Transparent = true; a_Info[E_BLOCK_END_PORTAL_FRAME ].m_Transparent = true; a_Info[E_BLOCK_FENCE ].m_Transparent = true; - a_Info[E_BLOCK_FENCE_GATE ].m_Transparent = true; + a_Info[E_BLOCK_OAK_FENCE_GATE ].m_Transparent = true; a_Info[E_BLOCK_FIRE ].m_Transparent = true; a_Info[E_BLOCK_FLOWER ].m_Transparent = true; a_Info[E_BLOCK_FLOWER_POT ].m_Transparent = true; @@ -234,7 +234,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_NETHER_PORTAL ].m_Transparent = true; a_Info[E_BLOCK_NETHER_WART ].m_Transparent = true; a_Info[E_BLOCK_NEW_LEAVES ].m_Transparent = true; - a_Info[E_BLOCK_NEW_STONE_SLAB ].m_Transparent = true; + a_Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_Transparent = true; a_Info[E_BLOCK_PISTON ].m_Transparent = true; a_Info[E_BLOCK_PISTON_EXTENSION ].m_Transparent = true; a_Info[E_BLOCK_PISTON_MOVED_BLOCK ].m_Transparent = true; @@ -275,7 +275,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_WALLSIGN ].m_Transparent = true; a_Info[E_BLOCK_WATER ].m_Transparent = true; a_Info[E_BLOCK_WOODEN_BUTTON ].m_Transparent = true; - a_Info[E_BLOCK_WOODEN_DOOR ].m_Transparent = true; + a_Info[E_BLOCK_OAK_DOOR ].m_Transparent = true; a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_Transparent = true; a_Info[E_BLOCK_WOODEN_SLAB ].m_Transparent = true; @@ -369,7 +369,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_WALLSIGN ].m_PistonBreakable = true; a_Info[E_BLOCK_WATER ].m_PistonBreakable = true; a_Info[E_BLOCK_WOODEN_BUTTON ].m_PistonBreakable = true; - a_Info[E_BLOCK_WOODEN_DOOR ].m_PistonBreakable = true; + a_Info[E_BLOCK_OAK_DOOR ].m_PistonBreakable = true; a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_PistonBreakable = true; @@ -388,7 +388,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_DIAMOND_ORE ].m_IsSnowable = true; a_Info[E_BLOCK_DIRT ].m_IsSnowable = true; a_Info[E_BLOCK_DISPENSER ].m_IsSnowable = true; - a_Info[E_BLOCK_DOUBLE_NEW_STONE_SLAB].m_IsSnowable = true; + a_Info[E_BLOCK_DOUBLE_RED_SANDSTONE_SLAB].m_IsSnowable = true; a_Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_IsSnowable = true; a_Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_IsSnowable = true; a_Info[E_BLOCK_DROPPER ].m_IsSnowable = true; @@ -631,7 +631,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_TORCH ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_FIRE ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_MOB_SPAWNER ].m_PlaceSound = "dig.metal"; - a_Info[E_BLOCK_WOODEN_STAIRS ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_OAK_WOOD_STAIRS ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_CHEST ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_REDSTONE_WIRE ].m_PlaceSound = "dig.stone"; a_Info[E_BLOCK_DIAMOND_ORE ].m_PlaceSound = "dig.stone"; @@ -641,7 +641,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_FURNACE ].m_PlaceSound = "dig.stone"; a_Info[E_BLOCK_LIT_FURNACE ].m_PlaceSound = "dig.stone"; a_Info[E_BLOCK_SIGN_POST ].m_PlaceSound = "dig.wood"; - a_Info[E_BLOCK_WOODEN_DOOR ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_OAK_DOOR ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_LADDER ].m_PlaceSound = "dig.ladder"; a_Info[E_BLOCK_RAIL ].m_PlaceSound = "dig.metal"; a_Info[E_BLOCK_COBBLESTONE_STAIRS ].m_PlaceSound = "dig.stone"; @@ -684,7 +684,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_PUMPKIN_STEM ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_MELON_STEM ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_VINES ].m_PlaceSound = "dig.grass"; - a_Info[E_BLOCK_FENCE_GATE ].m_PlaceSound = "dig.wood"; + a_Info[E_BLOCK_OAK_FENCE_GATE ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_BRICK_STAIRS ].m_PlaceSound = "dig.stone"; a_Info[E_BLOCK_STONE_BRICK_STAIRS ].m_PlaceSound = "dig.stone"; a_Info[E_BLOCK_MYCELIUM ].m_PlaceSound = "dig.grass"; @@ -755,8 +755,8 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_STANDING_BANNER ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_WALL_BANNER ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_RED_SANDSTONE ].m_PlaceSound = "dig.stone"; - a_Info[E_BLOCK_RED_SANDSTONE_STAIRS ].m_PlaceSound = "dig.stone"; - a_Info[E_BLOCK_NEW_STONE_SLAB ].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_RED_SANDSTONE_STAIRS].m_PlaceSound = "dig.stone"; + a_Info[E_BLOCK_RED_SANDSTONE_SLAB ].m_PlaceSound = "dig.stone"; a_Info[E_BLOCK_SPRUCE_FENCE_GATE ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_BIRCH_FENCE_GATE ].m_PlaceSound = "dig.wood"; a_Info[E_BLOCK_JUNGLE_FENCE_GATE ].m_PlaceSound = "dig.wood"; |