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author | peterbell10 <peterbell10@live.co.uk> | 2020-05-15 00:15:35 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-15 00:15:35 +0200 |
commit | 13144a08e496b89b34093ffd3d810d3442df3c44 (patch) | |
tree | 406d79e17b69560564fdb0972a3c50542a3a96c6 /src/Blocks/BlockBed.cpp | |
parent | Generate "LuaState_Typedefs.inc" before running clang-tidy (diff) | |
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Diffstat (limited to 'src/Blocks/BlockBed.cpp')
-rw-r--r-- | src/Blocks/BlockBed.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp index 6d50e8c41..dccbcde39 100644 --- a/src/Blocks/BlockBed.cpp +++ b/src/Blocks/BlockBed.cpp @@ -128,11 +128,7 @@ bool cBlockBedHandler::OnUse( // Fast-forward the time if all players in the world are in their beds: auto TimeFastForwardTester = [](cPlayer & a_OtherPlayer) { - if (!a_OtherPlayer.IsInBed()) - { - return true; - } - return false; + return !a_OtherPlayer.IsInBed(); }; if (a_WorldInterface.ForEachPlayer(TimeFastForwardTester)) { |