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author | Jaume Aloy <hircine45@gmail.com> | 2014-08-19 18:40:42 +0200 |
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committer | Jaume Aloy <hircine45@gmail.com> | 2014-08-19 18:40:42 +0200 |
commit | 5008eb8c8348ad2664158a8a815ef6851d874367 (patch) | |
tree | fa0cff8a0eecfae5e1b86f720b92dc44d673a194 /src/Blocks | |
parent | Fixes (diff) | |
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Diffstat (limited to 'src/Blocks')
-rw-r--r-- | src/Blocks/BlockHandler.cpp | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index d6be99f83..2238a68a0 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -424,15 +424,12 @@ void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterfac cItems Pickups; NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - // Thanks to daniel0916 - cPlayer * Player = (cPlayer *)a_Digger; - cEnchantments Enchantments = Player->GetInventory().GetEquippedItem().m_Enchantments; - if (a_CanDrop) { if (!a_DropVerbatim) { - if (Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0) + cEnchantments Enchantments = a_Digger->GetEquippedWeapon().m_Enchantments; + if ((Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0) && (a_Digger->IsPlayer())) { switch (m_BlockType) { |