diff options
author | peterbell10 <peterbell10@live.co.uk> | 2017-07-31 21:50:40 +0200 |
---|---|---|
committer | Lukas Pioch <lukas@zgow.de> | 2017-08-01 08:21:20 +0200 |
commit | 8eb5672920f8834ffe6edbff62713963b8d2ba3d (patch) | |
tree | 9c63da705ae076f8989414a3bc123d0a12866d59 /src/Blocks | |
parent | Updated plugin Core (diff) | |
download | cuberite-8eb5672920f8834ffe6edbff62713963b8d2ba3d.tar cuberite-8eb5672920f8834ffe6edbff62713963b8d2ba3d.tar.gz cuberite-8eb5672920f8834ffe6edbff62713963b8d2ba3d.tar.bz2 cuberite-8eb5672920f8834ffe6edbff62713963b8d2ba3d.tar.lz cuberite-8eb5672920f8834ffe6edbff62713963b8d2ba3d.tar.xz cuberite-8eb5672920f8834ffe6edbff62713963b8d2ba3d.tar.zst cuberite-8eb5672920f8834ffe6edbff62713963b8d2ba3d.zip |
Diffstat (limited to 'src/Blocks')
-rw-r--r-- | src/Blocks/BlockComparator.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockDoor.cpp | 6 | ||||
-rw-r--r-- | src/Blocks/BlockFenceGate.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockRedstoneRepeater.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockSlab.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockTNT.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockTrapdoor.h | 2 | ||||
-rw-r--r-- | src/Blocks/WorldInterface.h | 2 |
8 files changed, 10 insertions, 10 deletions
diff --git a/src/Blocks/BlockComparator.h b/src/Blocks/BlockComparator.h index 5ba17c691..b6fc66fff 100644 --- a/src/Blocks/BlockComparator.h +++ b/src/Blocks/BlockComparator.h @@ -29,7 +29,7 @@ public: virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override { UNUSED(a_ChunkInterface); - a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, *a_Player); } virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override diff --git a/src/Blocks/BlockDoor.cpp b/src/Blocks/BlockDoor.cpp index 2662dc261..251a3146a 100644 --- a/src/Blocks/BlockDoor.cpp +++ b/src/Blocks/BlockDoor.cpp @@ -87,18 +87,18 @@ void cBlockDoorHandler::OnCancelRightClick(cChunkInterface & a_ChunkInterface, c { UNUSED(a_ChunkInterface); - a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, *a_Player); NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); if (Meta & 0x8) { // Current block is top of the door - a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY - 1, a_BlockZ, a_Player); + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY - 1, a_BlockZ, *a_Player); } else { // Current block is bottom of the door - a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY + 1, a_BlockZ, a_Player); + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY + 1, a_BlockZ, *a_Player); } } diff --git a/src/Blocks/BlockFenceGate.h b/src/Blocks/BlockFenceGate.h index 57eaeadc4..c5e37cdb6 100644 --- a/src/Blocks/BlockFenceGate.h +++ b/src/Blocks/BlockFenceGate.h @@ -56,7 +56,7 @@ public: virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override { - a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, *a_Player); } virtual bool IsUseable(void) override diff --git a/src/Blocks/BlockRedstoneRepeater.h b/src/Blocks/BlockRedstoneRepeater.h index 54e87bb32..832a759ef 100644 --- a/src/Blocks/BlockRedstoneRepeater.h +++ b/src/Blocks/BlockRedstoneRepeater.h @@ -39,7 +39,7 @@ public: virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override { UNUSED(a_ChunkInterface); - a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, *a_Player); } virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override diff --git a/src/Blocks/BlockSlab.h b/src/Blocks/BlockSlab.h index 01e9e701d..a07c9e065 100644 --- a/src/Blocks/BlockSlab.h +++ b/src/Blocks/BlockSlab.h @@ -104,7 +104,7 @@ public: } // Sends the slab back to the client. It's to refuse a doubleslab placement. */ - a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); + a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, *a_Player); } /** Converts the single-slab blocktype to its equivalent double-slab blocktype */ diff --git a/src/Blocks/BlockTNT.h b/src/Blocks/BlockTNT.h index a49b8bbfe..87e60fd88 100644 --- a/src/Blocks/BlockTNT.h +++ b/src/Blocks/BlockTNT.h @@ -18,7 +18,7 @@ public: virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override { - a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, *a_Player); } virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override diff --git a/src/Blocks/BlockTrapdoor.h b/src/Blocks/BlockTrapdoor.h index 1100cccf1..b66123e01 100644 --- a/src/Blocks/BlockTrapdoor.h +++ b/src/Blocks/BlockTrapdoor.h @@ -47,7 +47,7 @@ public: virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override { UNUSED(a_ChunkInterface); - a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); + a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, *a_Player); } virtual bool GetPlacementBlockTypeMeta( diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h index bac6e2bdf..62fd3bb7d 100644 --- a/src/Blocks/WorldInterface.h +++ b/src/Blocks/WorldInterface.h @@ -47,7 +47,7 @@ public: virtual bool DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback) = 0; /** Sends the block on those coords to the player */ - virtual void SendBlockTo(int a_BlockX, int a_BlockY, int a_BlockZ, cPlayer * a_Player) = 0; + virtual void SendBlockTo(int a_BlockX, int a_BlockY, int a_BlockZ, cPlayer & a_Player) = 0; /** Calls the callback for each player in the list; returns true if all players processed, false if the callback aborted by returning true */ virtual bool ForEachPlayer(cItemCallback<cPlayer> & a_Callback) = 0; |