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author | Howaner <franzi.moos@googlemail.com> | 2014-08-10 17:12:08 +0200 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-08-10 17:12:08 +0200 |
commit | 938bf1df69ae88ecdd85029d20bfd09d4fbf7618 (patch) | |
tree | 7315a14641f4a03f951cf1883c44050bb0f8da12 /src/Blocks | |
parent | Added comment. (diff) | |
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Diffstat (limited to 'src/Blocks')
-rw-r--r-- | src/Blocks/BlockSlab.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/Blocks/BlockSlab.h b/src/Blocks/BlockSlab.h index 49f00c88c..e67f0e8b3 100644 --- a/src/Blocks/BlockSlab.h +++ b/src/Blocks/BlockSlab.h @@ -119,9 +119,7 @@ public: return; } - /* Sends the slab back to the client. - The normal back sending adds the block face to the locations, but this don't work because the Y-Coordinate with the block face - is one higher than the real slab position. */ + // Sends the slab back to the client. It's to refuse a doubleslab placement. a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player); } |