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author | Pablo Beltrán <spekdrum@gmail.com> | 2017-08-21 10:46:41 +0200 |
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committer | Mattes D <github@xoft.cz> | 2017-08-21 10:46:41 +0200 |
commit | b18f6637b6c58db20353cd3e77584b646ab36b5c (patch) | |
tree | 77b1dcf42aec23ef4aa64a04c906282c5f61ba19 /src/BoundingBox.h | |
parent | Changed MoveToWorld to ScheduleMoveToWorld in cPlayer::Respawn (#3922) (diff) | |
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Diffstat (limited to 'src/BoundingBox.h')
-rw-r--r-- | src/BoundingBox.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/BoundingBox.h b/src/BoundingBox.h index 809b7fe7c..c71c42d1a 100644 --- a/src/BoundingBox.h +++ b/src/BoundingBox.h @@ -26,6 +26,10 @@ public: cBoundingBox(double a_MinX, double a_MaxX, double a_MinY, double a_MaxY, double a_MinZ, double a_MaxZ); cBoundingBox(Vector3d a_Min, Vector3d a_Max); cBoundingBox(Vector3d a_Pos, double a_Radius, double a_Height); + /** Constructor that allows to define a bounding box given a center point (a_Pos), a horizontal radius (a_Radius), + a height starting from given center point (a_Height) and a vertical offset (a_VerticalOffset) to adjust the vertical starting point. + For example: cBoundingBox([0, 0, 0], 6, 6, -3) would create a bounding cube from (-3, -3, -3) to (3, 3, 3). */ + cBoundingBox(Vector3d a_Pos, double a_Radius, double a_Height, double a_VerticalOffset); cBoundingBox(Vector3d a_Pos, double a_CubeLength); cBoundingBox(const cBoundingBox & a_Orig); |