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author | worktycho <work.tycho@gmail.com> | 2013-12-09 15:05:32 +0100 |
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committer | worktycho <work.tycho@gmail.com> | 2013-12-09 15:05:32 +0100 |
commit | c78f67dcc0879441b4806c44f48fa87bc96aa01c (patch) | |
tree | 292646badb127670f91fe4b2792ebd2cb41e3321 /src/Chunk.cpp | |
parent | Fixed Warning Unhandeled enum values in switch as src/UI/SlotArea.cpp line 54 (diff) | |
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Diffstat (limited to 'src/Chunk.cpp')
-rw-r--r-- | src/Chunk.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp index 4386ffcb8..9c195fdf8 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -1,4 +1,3 @@ - #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #ifndef _WIN32 @@ -908,8 +907,11 @@ void cChunk::ApplyWeatherToTop() } break; } // case (snowy biomes) - // TODO: Rainy biomes should check for farmland and cauldrons + default: + { + break; + } } // switch (biome) } |