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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-04-07 00:30:21 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-04-07 00:30:21 +0200 |
commit | a42d1f851748c0cca542d1b0038318d0cbff9fd3 (patch) | |
tree | cf4d9e94da638e85e4fb37c3f9a428612228a4fb /src/Chunk.cpp | |
parent | Nibbletypes are compressed (diff) | |
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Diffstat (limited to 'src/Chunk.cpp')
-rw-r--r-- | src/Chunk.cpp | 106 |
1 files changed, 82 insertions, 24 deletions
diff --git a/src/Chunk.cpp b/src/Chunk.cpp index 97822048d..7a3e63bd0 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -250,8 +250,14 @@ void cChunk::GetAllData(cChunkDataCallback & a_Callback) a_Callback.BlockMeta (Metas.data()); a_Callback.LightIsValid (m_IsLightValid); - a_Callback.BlockLight (m_BlockLight); - a_Callback.BlockSkyLight(m_BlockSkyLight); + + std::vector<NIBBLETYPE> BlockLights = m_BlockLight; + BlockLights.resize(NumBlocks / 2); + a_Callback.BlockLight (BlockLights.data()); + + std::vector<NIBBLETYPE> BlockSkyLights = m_BlockSkyLight; + BlockSkyLights.resize(NumBlocks / 2, 0xff); + a_Callback.BlockSkyLight(BlockSkyLights.data()); for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end(); ++itr) { @@ -285,47 +291,66 @@ void cChunk::SetAllData( memcpy(m_HeightMap, a_HeightMap, sizeof(m_HeightMap)); } - { // Blocktype compression - bool FoundNonAir = false; + { + int IdxWhereNonEmptyStarts = 0; + { // Blocktype compression + bool FoundNonAir = false; + m_BlockTypes.clear(); + + for (int Idx = NumBlocks - 1; Idx >= 0; Idx--) + { + if (a_BlockTypes[Idx] != E_BLOCK_AIR) + { + FoundNonAir = true; + IdxWhereNonEmptyStarts = Idx; + break; + } + } + m_BlockTypes.insert(m_BlockTypes.end(), &a_BlockTypes[0], &a_BlockTypes[IdxWhereNonEmptyStarts + 1]); + } + + { // Blockmeta compression + m_BlockMeta.clear(); + m_BlockMeta.insert(m_BlockMeta.end(), &a_BlockMeta[0], &a_BlockMeta[(IdxWhereNonEmptyStarts + 1) / 2]); + } + } + + if (a_BlockLight != NULL) + { + // Compress blocklight + bool FoundNonEmpty = false; int IdxWhereNonEmptyStarts = 0; - m_BlockTypes.clear(); + m_BlockLight.clear(); - for (int Idx = NumBlocks - 1; Idx >= 0; Idx--) + for (int Idx = (NumBlocks / 2) - 1; Idx >= 0; Idx--) { - if (a_BlockTypes[Idx] != E_BLOCK_AIR) + if (a_BlockLight[Idx] != 0) { - FoundNonAir = true; + FoundNonEmpty = true; IdxWhereNonEmptyStarts = Idx; break; } } - m_BlockTypes.insert(m_BlockTypes.end(), &a_BlockTypes[0], &a_BlockTypes[IdxWhereNonEmptyStarts + 1]); + m_BlockLight.insert(m_BlockLight.end(), &a_BlockLight[0], &a_BlockLight[IdxWhereNonEmptyStarts + 1]); } - { // Blockmeta compression + if (a_BlockSkyLight != NULL) + { + // Compress skylight bool FoundNonEmpty = false; int IdxWhereNonEmptyStarts = 0; - m_BlockMeta.clear(); + m_BlockSkyLight.clear(); for (int Idx = (NumBlocks / 2) - 1; Idx >= 0; Idx--) { - if (a_BlockMeta[Idx] != 0) + if (a_BlockSkyLight[Idx] != 0xff) { FoundNonEmpty = true; IdxWhereNonEmptyStarts = Idx; break; } } - m_BlockMeta.insert(m_BlockMeta.end(), &a_BlockMeta[0], &a_BlockMeta[IdxWhereNonEmptyStarts + 1]); - } - - if (a_BlockLight != NULL) - { - memcpy(m_BlockLight, a_BlockLight, sizeof(m_BlockLight)); - } - if (a_BlockSkyLight != NULL) - { - memcpy(m_BlockSkyLight, a_BlockSkyLight, sizeof(m_BlockSkyLight)); + m_BlockSkyLight.insert(m_BlockSkyLight.end(), &a_BlockSkyLight[0], &a_BlockSkyLight[IdxWhereNonEmptyStarts + 1]); } m_IsLightValid = (a_BlockLight != NULL) && (a_BlockSkyLight != NULL); @@ -371,8 +396,41 @@ void cChunk::SetLight( { // TODO: We might get cases of wrong lighting when a chunk changes in the middle of a lighting calculation. // Postponing until we see how bad it is :) - memcpy(m_BlockLight, a_BlockLight, sizeof(m_BlockLight)); - memcpy(m_BlockSkyLight, a_SkyLight, sizeof(m_BlockSkyLight)); + + { // Compress blocklight + bool FoundNonEmpty = false; + int IdxWhereNonEmptyStarts = 0; + m_BlockLight.clear(); + + for (int Idx = (NumBlocks / 2) - 1; Idx >= 0; Idx--) + { + if (a_BlockLight[Idx] != 0) + { + FoundNonEmpty = true; + IdxWhereNonEmptyStarts = Idx; + break; + } + } + m_BlockLight.insert(m_BlockLight.end(), &a_BlockLight[0], &a_BlockLight[IdxWhereNonEmptyStarts + 1]); + } + + { // Compress skylight + bool FoundNonEmpty = false; + int IdxWhereNonEmptyStarts = 0; + m_BlockSkyLight.clear(); + + for (int Idx = (NumBlocks / 2) - 1; Idx >= 0; Idx--) + { + if (a_SkyLight[Idx] != 0xff) + { + FoundNonEmpty = true; + IdxWhereNonEmptyStarts = Idx; + break; + } + } + m_BlockSkyLight.insert(m_BlockSkyLight.end(), &a_SkyLight[0], &a_SkyLight[IdxWhereNonEmptyStarts + 1]); + } + m_IsLightValid = true; } |