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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-08-28 22:40:40 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-08-28 22:40:40 +0200 |
commit | be121f9e80290fb3ad126a6f063784161e516fd0 (patch) | |
tree | 30c4fbf7db90e64c7df10e9b67882601dee4b355 /src/Chunk.h | |
parent | WorldStorage: Removed unused callback parameters (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Chunk.h | 16 |
1 files changed, 1 insertions, 15 deletions
diff --git a/src/Chunk.h b/src/Chunk.h index fa4e9ad19..8aa73cde5 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -581,7 +581,7 @@ private: // A critical section is not needed, because all chunk access is protected by its parent ChunkMap's csLayers std::vector<cClientHandle *> m_LoadedByClient; std::vector<OwnedEntity> m_Entities; - cBlockEntities m_BlockEntities; + cBlockEntities m_BlockEntities; /** Number of times the chunk has been requested to stay (by various cChunkStay objects); if zero, the chunk can be unloaded */ unsigned m_StayCount; @@ -623,12 +623,6 @@ private: void RemoveBlockEntity(cBlockEntity * a_BlockEntity); void AddBlockEntity (OwnedBlockEntity a_BlockEntity); - /** Add a block entity to the chunk without marking the chunk dirty */ - void AddBlockEntityClean(OwnedBlockEntity a_BlockEntity); - - /** Creates a block entity for each block that needs a block entity and doesn't have one already */ - void CreateBlockEntities(void); - /** Wakes up each simulator for its specific blocks; through all the blocks in the chunk */ void WakeUpSimulators(void); @@ -659,11 +653,3 @@ private: /** Check m_Entities for cPlayer objects. */ bool HasPlayerEntities() const; }; - -typedef cChunk * cChunkPtr; - -typedef std::list<cChunkPtr> cChunkPtrList; - - - - |