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author | madmaxoft <github@xoft.cz> | 2014-05-29 18:25:08 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-05-29 18:25:08 +0200 |
commit | f7777e8c7559964f126a64af7673276e356dcedc (patch) | |
tree | fdd7bd8301051bb8e466e31ef4f3b35308d7b334 /src/ChunkData.cpp | |
parent | Add comment (diff) | |
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Diffstat (limited to 'src/ChunkData.cpp')
-rw-r--r-- | src/ChunkData.cpp | 391 |
1 files changed, 142 insertions, 249 deletions
diff --git a/src/ChunkData.cpp b/src/ChunkData.cpp index 172858e4e..cc4793ec3 100644 --- a/src/ChunkData.cpp +++ b/src/ChunkData.cpp @@ -1,14 +1,39 @@ +// ChunkData.cpp + +// Implements the cChunkData class that represents the block's type, meta, blocklight and skylight storage for a chunk + #include "Globals.h" #include "ChunkData.h" -cChunkData::cChunkData() + + + + +/** Returns true if all a_Array's elements between [0] and [a_NumElements - 1] are equal to a_Value. */ +template <typename T> inline bool IsAllValue(const T * a_Array, size_t a_NumElements, T a_Value) +{ + for (size_t i = 0; i < a_NumElements; i++) + { + if (a_Array[i] != a_Value) + { + return false; + } + } + return true; +} + + + + + +cChunkData::cChunkData(void) #if __cplusplus < 201103L // auto_ptr style interface for memory management : m_IsOwner(true) #endif { - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + for (size_t i = 0; i < NumSections; i++) { m_Sections[i] = NULL; } @@ -27,7 +52,7 @@ cChunkData::~cChunkData() return; } #endif - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + for (size_t i = 0; i < NumSections; i++) { Free(m_Sections[i]); } @@ -43,7 +68,7 @@ cChunkData::~cChunkData() m_IsOwner(true) { // Move contents and ownership from a_Other to this, pointer-wise: - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + for (size_t i = 0; i < NumSections; i++) { m_Sections[i] = a_Other.m_Sections[i]; } @@ -65,7 +90,7 @@ cChunkData::~cChunkData() // Free any currently held contents: if (m_IsOwner) { - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + for (size_t i = 0; i < NumSections; i++) { Free(m_Sections[i]); } @@ -73,7 +98,7 @@ cChunkData::~cChunkData() // Move contents and ownership from a_Other to this, pointer-wise: m_IsOwner = true; - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + for (size_t i = 0; i < NumSections; i++) { m_Sections[i] = a_Other.m_Sections[i]; } @@ -86,7 +111,7 @@ cChunkData::~cChunkData() // unique_ptr style interface for memory management cChunkData::cChunkData(cChunkData && other) { - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + for (size_t i = 0; i < NumSections; i++) { m_Sections[i] = other.m_Sections[i]; other.m_Sections[i] = NULL; @@ -101,7 +126,7 @@ cChunkData::~cChunkData() { if (&other != this) { - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + for (size_t i = 0; i < NumSections; i++) { Free(m_Sections[i]); m_Sections[i] = other.m_Sections[i]; @@ -121,10 +146,10 @@ BLOCKTYPE cChunkData::GetBlock(int a_X, int a_Y, int a_Z) const ASSERT((a_X >= 0) && (a_X < cChunkDef::Width)); ASSERT((a_Y >= 0) && (a_Y < cChunkDef::Height)); ASSERT((a_Z >= 0) && (a_Z < cChunkDef::Width)); - int Section = a_Y / CHUNK_SECTION_HEIGHT; + int Section = a_Y / SectionHeight; if (m_Sections[Section] != NULL) { - int Index = cChunkDef::MakeIndexNoCheck(a_X, a_Y - (Section * CHUNK_SECTION_HEIGHT), a_Z); + int Index = cChunkDef::MakeIndexNoCheck(a_X, a_Y - (Section * SectionHeight), a_Z); return m_Sections[Section]->m_BlockTypes[Index]; } else @@ -149,7 +174,7 @@ void cChunkData::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Block) return; } - int Section = a_RelY / CHUNK_SECTION_HEIGHT; + int Section = a_RelY / SectionHeight; if (m_Sections[Section] == NULL) { if (a_Block == 0x00) @@ -164,7 +189,7 @@ void cChunkData::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Block) } ZeroSection(m_Sections[Section]); } - int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ); + int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * SectionHeight), a_RelZ); m_Sections[Section]->m_BlockTypes[Index] = a_Block; } @@ -179,10 +204,10 @@ NIBBLETYPE cChunkData::GetMeta(int a_RelX, int a_RelY, int a_RelZ) const (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1)) { - int Section = a_RelY / CHUNK_SECTION_HEIGHT; + int Section = a_RelY / SectionHeight; if (m_Sections[Section] != NULL) { - int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ); + int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * SectionHeight), a_RelZ); return (m_Sections[Section]->m_BlockMeta[Index / 2] >> ((Index & 1) * 4)) & 0x0f; } else @@ -210,7 +235,7 @@ bool cChunkData::SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Nibble return false; } - int Section = a_RelY / CHUNK_SECTION_HEIGHT; + int Section = a_RelY / SectionHeight; if (m_Sections[Section] == NULL) { if ((a_Nibble & 0xf) == 0x00) @@ -225,7 +250,7 @@ bool cChunkData::SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Nibble } ZeroSection(m_Sections[Section]); } - int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ); + int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * SectionHeight), a_RelZ); NIBBLETYPE oldval = m_Sections[Section]->m_BlockMeta[Index / 2] >> ((Index & 1) * 4) & 0xf; m_Sections[Section]->m_BlockMeta[Index / 2] = static_cast<NIBBLETYPE>( (m_Sections[Section]->m_BlockMeta[Index / 2] & (0xf0 >> ((Index & 1) * 4))) | // The untouched nibble @@ -246,10 +271,10 @@ NIBBLETYPE cChunkData::GetBlockLight(int a_RelX, int a_RelY, int a_RelZ) const (a_RelZ < cChunkDef::Width) && (a_RelZ > -1) ) { - int Section = a_RelY / CHUNK_SECTION_HEIGHT; + int Section = a_RelY / SectionHeight; if (m_Sections[Section] != NULL) { - int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ); + int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * SectionHeight), a_RelZ); return (m_Sections[Section]->m_BlockLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f; } else @@ -269,10 +294,10 @@ NIBBLETYPE cChunkData::GetSkyLight(int a_RelX, int a_RelY, int a_RelZ) const { if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1)) { - int Section = a_RelY / CHUNK_SECTION_HEIGHT; + int Section = a_RelY / SectionHeight; if (m_Sections[Section] != NULL) { - int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ); + int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * SectionHeight), a_RelZ); return (m_Sections[Section]->m_BlockLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f; } else @@ -291,7 +316,7 @@ NIBBLETYPE cChunkData::GetSkyLight(int a_RelX, int a_RelY, int a_RelZ) const cChunkData cChunkData::Copy(void) const { cChunkData copy; - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + for (size_t i = 0; i < NumSections; i++) { if (m_Sections[i] != NULL) { @@ -306,11 +331,12 @@ cChunkData cChunkData::Copy(void) const -void cChunkData::CopyBlocks(BLOCKTYPE * a_Dest, size_t a_Idx, size_t a_Length) const +void cChunkData::CopyBlockTypes(BLOCKTYPE * a_Dest, size_t a_Idx, size_t a_Length) const { - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + // TODO: This code seems wrong. It always copies into a_Dest[i * SegmentLength], even when a_Idx > 0 + for (size_t i = 0; i < NumSections; i++) { - const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16; + const size_t SegmentLength = SectionHeight * 16 * 16; if (a_Idx > 0) { a_Idx = std::max(a_Idx - a_Length, (size_t) 0); @@ -321,19 +347,11 @@ void cChunkData::CopyBlocks(BLOCKTYPE * a_Dest, size_t a_Idx, size_t a_Length) a_Length -= ToCopy; if (m_Sections[i] != NULL) { - memcpy( - &a_Dest[i * SegmentLength], - &m_Sections[i]->m_BlockTypes, - sizeof(BLOCKTYPE) * ToCopy - ); + memcpy(&a_Dest[i * SegmentLength], &m_Sections[i]->m_BlockTypes, sizeof(BLOCKTYPE) * ToCopy); } else { - memset( - &a_Dest[i * SegmentLength], - 0, - sizeof(BLOCKTYPE) * ToCopy - ); + memset(&a_Dest[i * SegmentLength], 0, sizeof(BLOCKTYPE) * ToCopy); } } } @@ -343,26 +361,18 @@ void cChunkData::CopyBlocks(BLOCKTYPE * a_Dest, size_t a_Idx, size_t a_Length) -void cChunkData::CopyMeta(NIBBLETYPE * a_Dest) const +void cChunkData::CopyMetas(NIBBLETYPE * a_Dest) const { - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + for (size_t i = 0; i < NumSections; i++) { - const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; + const size_t SegmentLength = SectionHeight * 16 * 16 / 2; if (m_Sections[i] != NULL) { - memcpy( - &a_Dest[i * SegmentLength], - &m_Sections[i]->m_BlockMeta, - sizeof(NIBBLETYPE) * SegmentLength - ); + memcpy(&a_Dest[i * SegmentLength], &m_Sections[i]->m_BlockMeta, sizeof(NIBBLETYPE) * SegmentLength); } else { - memset( - &a_Dest[i * SegmentLength], - 0, - sizeof(BLOCKTYPE) * SegmentLength - ); + memset(&a_Dest[i * SegmentLength], 0, sizeof(BLOCKTYPE) * SegmentLength); } } } @@ -373,24 +383,16 @@ void cChunkData::CopyMeta(NIBBLETYPE * a_Dest) const void cChunkData::CopyBlockLight(NIBBLETYPE * a_Dest) const { - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + for (size_t i = 0; i < NumSections; i++) { - const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; + const size_t SegmentLength = SectionHeight * 16 * 16 / 2; if (m_Sections[i] != NULL) { - memcpy( - &a_Dest[i * SegmentLength], - &m_Sections[i]->m_BlockLight, - sizeof(NIBBLETYPE) * SegmentLength - ); + memcpy(&a_Dest[i * SegmentLength], &m_Sections[i]->m_BlockLight, sizeof(NIBBLETYPE) * SegmentLength); } else { - memset( - &a_Dest[i * SegmentLength], - 0, - sizeof(BLOCKTYPE) * SegmentLength - ); + memset(&a_Dest[i * SegmentLength], 0, sizeof(BLOCKTYPE) * SegmentLength); } } } @@ -401,24 +403,16 @@ void cChunkData::CopyBlockLight(NIBBLETYPE * a_Dest) const void cChunkData::CopySkyLight(NIBBLETYPE * a_Dest) const { - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + for (size_t i = 0; i < NumSections; i++) { - const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; + const size_t SegmentLength = SectionHeight * 16 * 16 / 2; if (m_Sections[i] != NULL) { - memcpy( - &a_Dest[i * SegmentLength], - &m_Sections[i]->m_BlockSkyLight, - sizeof(NIBBLETYPE) * SegmentLength - ); + memcpy(&a_Dest[i * SegmentLength], &m_Sections[i]->m_BlockSkyLight, sizeof(NIBBLETYPE) * SegmentLength); } else { - memset( - &a_Dest[i * SegmentLength], - 0xFF, - sizeof(BLOCKTYPE) * SegmentLength - ); + memset(&a_Dest[i * SegmentLength], 0xff, sizeof(BLOCKTYPE) * SegmentLength); } } } @@ -427,165 +421,102 @@ void cChunkData::CopySkyLight(NIBBLETYPE * a_Dest) const -void cChunkData::SetBlocks(const BLOCKTYPE * a_Src) +void cChunkData::SetBlockTypes(const BLOCKTYPE * a_Src) { ASSERT(a_Src != NULL); - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + static const size_t SegmentLength = SectionHeight * 16 * 16; + for (size_t i = 0; i < NumSections; i++) { - const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16; + // If the section is already allocated, copy the data into it: if (m_Sections[i] != NULL) { - memcpy( - &m_Sections[i]->m_BlockTypes, - &a_Src[i * SegmentLength], - sizeof(BLOCKTYPE) * SegmentLength - ); + memcpy(&m_Sections[i]->m_BlockTypes, &a_Src[i * SegmentLength], sizeof(BLOCKTYPE) * SegmentLength); + continue; } - else + + // The section doesn't exist, find out if it is needed: + if (IsAllValue(a_Src + i * SegmentLength, SegmentLength, (const BLOCKTYPE)0)) { - // j counts how many of leading zeros the buffer has - // if j == SegmentLength then the buffer is all zeros so there is no point - // creating the buffer. - size_t j = 0; - // do nothing whilst 0 - for (; (j < SegmentLength) && (a_Src[i * SegmentLength + j] == 0); j++); - if (j != SegmentLength) - { - m_Sections[i] = Allocate(); - memcpy( - &m_Sections[i]->m_BlockTypes, - &a_Src[i * SegmentLength], - sizeof(BLOCKTYPE) * SegmentLength - ); - memset( - m_Sections[i]->m_BlockMeta, - 0x00, - sizeof(m_Sections[i]->m_BlockMeta) - ); - memset( - m_Sections[i]->m_BlockLight, - 0x00, - sizeof(m_Sections[i]->m_BlockLight) - ); - memset( - m_Sections[i]->m_BlockSkyLight, - 0xFF, - sizeof(m_Sections[i]->m_BlockSkyLight) - ); - } + // No need for the section, the data is all-air + continue; } - } + + // Allocate the section and copy the data into it: + m_Sections[i] = Allocate(); + memcpy(&m_Sections[i]->m_BlockTypes, &a_Src[i * SegmentLength], sizeof(BLOCKTYPE) * SegmentLength); + memset(m_Sections[i]->m_BlockMeta, 0x00, sizeof(m_Sections[i]->m_BlockMeta)); + memset(m_Sections[i]->m_BlockLight, 0x00, sizeof(m_Sections[i]->m_BlockLight)); + memset(m_Sections[i]->m_BlockSkyLight, 0xff, sizeof(m_Sections[i]->m_BlockSkyLight)); + } // for i - m_Sections[] } -void cChunkData::SetMeta(const NIBBLETYPE * a_Src) +void cChunkData::SetMetas(const NIBBLETYPE * a_Src) { ASSERT(a_Src != NULL); - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + for (size_t i = 0; i < NumSections; i++) { - const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; + // If the section is already allocated, copy the data into it: if (m_Sections[i] != NULL) { - memcpy( - &m_Sections[i]->m_BlockMeta, - &a_Src[i * SegmentLength], - sizeof(NIBBLETYPE) * SegmentLength - ); + memcpy(&m_Sections[i]->m_BlockMeta, &a_Src[i * SegmentLength], sizeof(NIBBLETYPE) * SegmentLength); + continue; } - else + + // The section doesn't exist, find out if it is needed: + if (IsAllValue(a_Src + i * SegmentLength, SegmentLength, (NIBBLETYPE)0)) { - // j counts how many of leading zeros the buffer has - // if j == SegmentLength then the buffer is all zeros so there is no point - // creating the buffer. - size_t j = 0; - // do nothing whilst 0 - for (; (j < SegmentLength) && (a_Src[i * SegmentLength + j] == 0); j++); - if (j != SegmentLength) - { - m_Sections[i] = Allocate(); - memcpy( - &m_Sections[i]->m_BlockMeta, - &a_Src[i * SegmentLength], - sizeof(BLOCKTYPE) * SegmentLength - ); - memset( - m_Sections[i]->m_BlockTypes, - 0x00, - sizeof(m_Sections[i]->m_BlockTypes) - ); - memset( - m_Sections[i]->m_BlockLight, - 0x00, - sizeof(m_Sections[i]->m_BlockLight) - ); - memset( - m_Sections[i]->m_BlockSkyLight, - 0xFF, - sizeof(m_Sections[i]->m_BlockSkyLight) - ); - } + // No need for the section, the data is all zeroes + continue; } - } + + // Allocate the section and copy the data into it: + m_Sections[i] = Allocate(); + memcpy(&m_Sections[i]->m_BlockMeta, &a_Src[i * SegmentLength], sizeof(BLOCKTYPE) * SegmentLength); + memset(m_Sections[i]->m_BlockTypes, 0x00, sizeof(m_Sections[i]->m_BlockTypes)); + memset(m_Sections[i]->m_BlockLight, 0x00, sizeof(m_Sections[i]->m_BlockLight)); + memset(m_Sections[i]->m_BlockSkyLight, 0xff, sizeof(m_Sections[i]->m_BlockSkyLight)); + } // for i - m_Sections[] } + void cChunkData::SetBlockLight(const NIBBLETYPE * a_Src) { if (a_Src == NULL) { return; } - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + + for (size_t i = 0; i < NumSections; i++) { - const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; + // If the section is already allocated, copy the data into it: if (m_Sections[i] != NULL) { - memcpy( - &m_Sections[i]->m_BlockLight, - &a_Src[i * SegmentLength], - sizeof(NIBBLETYPE) * SegmentLength - ); + memcpy(&m_Sections[i]->m_BlockLight, &a_Src[i * SegmentLength], sizeof(NIBBLETYPE) * SegmentLength); + continue; } - else + + // The section doesn't exist, find out if it is needed: + if (IsAllValue(a_Src + i * SegmentLength, SegmentLength, (NIBBLETYPE)0)) { - // j counts how many of leading zeros the buffer has - // if j == SegmentLength then the buffer is all zeros so there is no point - // creating the buffer. - size_t j = 0; - // do nothing whilst 0 - for (; (j < SegmentLength) && (a_Src[i * SegmentLength + j] == 0); j++); - if (j != SegmentLength) - { - m_Sections[i] = Allocate(); - memcpy( - &m_Sections[i]->m_BlockLight, - &a_Src[i * SegmentLength], - sizeof(BLOCKTYPE) * SegmentLength - ); - memset( - m_Sections[i]->m_BlockTypes, - 0x00, - sizeof(m_Sections[i]->m_BlockTypes) - ); - memset( - m_Sections[i]->m_BlockMeta, - 0x00, - sizeof(m_Sections[i]->m_BlockMeta) - ); - memset( - m_Sections[i]->m_BlockSkyLight, - 0xFF, - sizeof(m_Sections[i]->m_BlockSkyLight) - ); - } + // No need for the section, the data is all zeroes + continue; } - } + + // Allocate the section and copy the data into it: + m_Sections[i] = Allocate(); + memcpy(&m_Sections[i]->m_BlockLight, &a_Src[i * SegmentLength], sizeof(BLOCKTYPE) * SegmentLength); + memset(m_Sections[i]->m_BlockTypes, 0x00, sizeof(m_Sections[i]->m_BlockTypes)); + memset(m_Sections[i]->m_BlockMeta, 0x00, sizeof(m_Sections[i]->m_BlockMeta)); + memset(m_Sections[i]->m_BlockSkyLight, 0xff, sizeof(m_Sections[i]->m_BlockSkyLight)); + } // for i - m_Sections[] } @@ -598,51 +529,29 @@ void cChunkData::SetSkyLight(const NIBBLETYPE * a_Src) return; } - for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++) + for (size_t i = 0; i < NumSections; i++) { - const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2; + // If the section is already allocated, copy the data into it: if (m_Sections[i] != NULL) { - memcpy( - &m_Sections[i]->m_BlockSkyLight, - &a_Src[i * SegmentLength], - sizeof(NIBBLETYPE) * SegmentLength - ); + memcpy(&m_Sections[i]->m_BlockSkyLight, &a_Src[i * SegmentLength], sizeof(NIBBLETYPE) * SegmentLength); + continue; } - else + + // The section doesn't exist, find out if it is needed: + if (IsAllValue(a_Src + i * SegmentLength, SegmentLength, (NIBBLETYPE)0xff)) { - // j counts how many of leading zeros the buffer has - // if j == SegmentLength then the buffer is all zeros so there is no point - // creating the buffer. - size_t j = 0; - // do nothing whilst 0 - for (; (j < SegmentLength) && (a_Src[i * SegmentLength + j]) == 0xFF; j++); - if (j != SegmentLength) - { - m_Sections[i] = Allocate(); - memcpy( - &m_Sections[i]->m_BlockSkyLight, - &a_Src[i * SegmentLength], - sizeof(BLOCKTYPE) * SegmentLength - ); - memset( - m_Sections[i]->m_BlockTypes, - 0x00, - sizeof(m_Sections[i]->m_BlockTypes) - ); - memset( - m_Sections[i]->m_BlockMeta, - 0x00, - sizeof(m_Sections[i]->m_BlockMeta) - ); - memset( - m_Sections[i]->m_BlockLight, - 0x00, - sizeof(m_Sections[i]->m_BlockLight) - ); - } + // No need for the section, the data is all zeroes + continue; } - } + + // Allocate the section and copy the data into it: + m_Sections[i] = Allocate(); + memcpy(&m_Sections[i]->m_BlockSkyLight, &a_Src[i * SegmentLength], sizeof(BLOCKTYPE) * SegmentLength); + memset(m_Sections[i]->m_BlockTypes, 0x00, sizeof(m_Sections[i]->m_BlockTypes)); + memset(m_Sections[i]->m_BlockMeta, 0x00, sizeof(m_Sections[i]->m_BlockMeta)); + memset(m_Sections[i]->m_BlockLight, 0x00, sizeof(m_Sections[i]->m_BlockLight)); + } // for i - m_Sections[] } @@ -671,26 +580,10 @@ void cChunkData::Free(cChunkData::sChunkSection * a_Section) void cChunkData::ZeroSection(cChunkData::sChunkSection * a_Section) const { - memset( - a_Section->m_BlockTypes, - 0x00, - sizeof(a_Section->m_BlockTypes) - ); - memset( - a_Section->m_BlockMeta, - 0x00, - sizeof(a_Section->m_BlockMeta) - ); - memset( - a_Section->m_BlockLight, - 0x00, - sizeof(a_Section->m_BlockLight) - ); - memset( - a_Section->m_BlockSkyLight, - 0xFF, - sizeof(a_Section->m_BlockSkyLight) - ); + memset(a_Section->m_BlockTypes, 0x00, sizeof(a_Section->m_BlockTypes)); + memset(a_Section->m_BlockMeta, 0x00, sizeof(a_Section->m_BlockMeta)); + memset(a_Section->m_BlockLight, 0x00, sizeof(a_Section->m_BlockLight)); + memset(a_Section->m_BlockSkyLight, 0xff, sizeof(a_Section->m_BlockSkyLight)); } |