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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-09-03 23:25:35 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-09-03 23:25:35 +0200 |
commit | 5e670a050bb263ec66227e572eaf9fe0a95ccf1c (patch) | |
tree | fbe5e46923e7ccbb33a5857c8bc21787410ca0be /src/ChunkMap.h | |
parent | Define _DEBUG macro for tests and main server (#4843) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/ChunkMap.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/ChunkMap.h b/src/ChunkMap.h index 1b04ae3da..795672135 100644 --- a/src/ChunkMap.h +++ b/src/ChunkMap.h @@ -201,9 +201,8 @@ public: /** Adds the entity to its appropriate chunk, takes ownership of the entity pointer */ void AddEntity(OwnedEntity a_Entity); - /** Adds the entity to its appropriate chunk, if the entity is not already added. - Takes ownership of the entity pointer */ - void AddEntityIfNotPresent(OwnedEntity a_Entity); + /** Adds the player to its appropriate chunk, takes ownership of the player pointer */ + void AddPlayer(std::unique_ptr<cPlayer> a_Player); /** Returns true if the entity with specified ID is present in the chunks */ bool HasEntity(UInt32 a_EntityID) const; |