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authorQUSpilPrgm <QUSpilPrgm@users.noreply.github.com>2016-05-29 22:10:35 +0200
committerQUSpilPrgm <QUSpilPrgm@users.noreply.github.com>2016-06-03 15:45:49 +0200
commitf1192c6860fc209509a414beaa4bbeaf87cfcb8d (patch)
treed299b6e8cd24f087f8bf5047cde858d4bcedbcf5 /src/ChunkMap.h
parentUpdate Dispensers and let them act more like in Vanilla (diff)
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Diffstat (limited to 'src/ChunkMap.h')
-rw-r--r--src/ChunkMap.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/ChunkMap.h b/src/ChunkMap.h
index b481e3c9b..8a604ac09 100644
--- a/src/ChunkMap.h
+++ b/src/ChunkMap.h
@@ -369,6 +369,9 @@ public:
/** Grows a cactus present at the block specified by the amount of blocks specified, up to the max height specified in the config; returns the amount of blocks the cactus grew inside this call */
int GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow);
+ /** Grows a tall grass present at the block specified to a two tall grass; returns true if the grass grew */
+ bool GrowTallGrass(int a_BlockX, int a_BlockY, int a_BlockZ);
+
/** Sets the blockticking to start at the specified block. Only one blocktick per chunk may be set, second call overwrites the first call */
void SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ);