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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-09-12 20:57:44 +0200 |
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committer | GitHub <noreply@github.com> | 2020-09-12 20:57:44 +0200 |
commit | 93adbdce9a769b42baeb70f9ead5c7c6a35834b5 (patch) | |
tree | e0116770113a78af0d2d1c4d44a3878f551f0703 /src/ChunkMap.h | |
parent | fixed missing include for FreeBSD. (#4852) (diff) | |
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Diffstat (limited to 'src/ChunkMap.h')
-rw-r--r-- | src/ChunkMap.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/ChunkMap.h b/src/ChunkMap.h index 795672135..4a7e952b5 100644 --- a/src/ChunkMap.h +++ b/src/ChunkMap.h @@ -222,9 +222,6 @@ public: If any chunk in the box is missing, ignores the entities in that chunk silently. */ bool ForEachEntityInBox(const cBoundingBox & a_Box, cEntityCallback a_Callback); // Lua-accessible - /** Destroys and returns a list of blocks destroyed in the explosion at the specified coordinates */ - void DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, cVector3iArray & a_BlockAffected); - /** Calls the callback if the entity with the specified ID is found, with the entity object as the callback param. Returns true if entity found and callback returned false. */ bool DoWithEntityByID(UInt32 a_EntityID, cEntityCallback a_Callback) const; // Lua-accessible |