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authormadmaxoft <github@xoft.cz>2014-07-17 16:33:09 +0200
committermadmaxoft <github@xoft.cz>2014-07-17 16:33:09 +0200
commit993fd14ddfc881cf5be951df77da0338124d68cc (patch)
tree828cd0c784698ca4533aeaf2592d9fed75fe55a3 /src/ChunkSender.h
parentMerge pull request #1183 from Howaner/Sounds (diff)
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Diffstat (limited to '')
-rw-r--r--src/ChunkSender.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/ChunkSender.h b/src/ChunkSender.h
index 00565d7c3..095a99380 100644
--- a/src/ChunkSender.h
+++ b/src/ChunkSender.h
@@ -6,17 +6,17 @@
/*
The whole thing is a thread that runs in a loop, waiting for either:
"finished chunks" (ChunkReady()), or
- "chunks to send" (QueueSendChunkTo() )
-to come to a queue.
+ "chunks to send" (QueueSendChunkTo() )
+to come to a queue.
And once they do, it requests the chunk data and sends it all away, either
broadcasting (ChunkReady), or
sends to a specific client (QueueSendChunkTo)
Chunk data is queried using the cChunkDataCallback interface.
It is cached inside the ChunkSender object during the query and then processed after the query ends.
-Note that the data needs to be compressed only *after* the query finishes,
+Note that the data needs to be compressed only *after* the query finishes,
because the query callbacks run with ChunkMap's CS locked.
-A client may remove itself from all direct requests(QueueSendChunkTo()) by calling RemoveClient();
+A client may remove itself from all direct requests(QueueSendChunkTo()) by calling RemoveClient();
this ensures that the client's Send() won't be called anymore by ChunkSender.
Note that it may be called by world's BroadcastToChunk() if the client is still in the chunk.
*/
@@ -110,7 +110,7 @@ protected:
bool operator ==(const sSendChunk & a_Other)
{
return (
- (a_Other.m_ChunkX == m_ChunkX) &&
+ (a_Other.m_ChunkX == m_ChunkX) &&
(a_Other.m_ChunkY == m_ChunkY) &&
(a_Other.m_ChunkZ == m_ChunkZ) &&
(a_Other.m_Client == m_Client)