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authorLogicParrot <LogicParrot@users.noreply.github.com>2016-04-04 13:53:46 +0200
committerLogicParrot <LogicParrot@users.noreply.github.com>2016-04-04 13:53:46 +0200
commitb4a6edc958fbb011e2d7edda514c394e012b4721 (patch)
treea5111ba75442f299bdbb892e4adc73e9522a1f7e /src/ChunkStay.cpp
parentMerge pull request #3118 from LogicParrot/fixWorld (diff)
parentPlayers never fall through unloaded chunks or end up inside solids on teleport (diff)
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