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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-06-10 21:51:22 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-06-10 21:51:22 +0200
commitbfa8aaf41bd2e982e81ca1385efc9ec25ebd246c (patch)
tree706bb3680c60cbc1f78e31f0ca2ac6d1e9422a6a /src/ClientHandle.h
parentPortal improvements and suggestions (diff)
parentFixed clang warnings about abs() in Noise.cpp. (diff)
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Diffstat (limited to 'src/ClientHandle.h')
-rw-r--r--src/ClientHandle.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index e86287735..0d883f3af 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -250,8 +250,9 @@ public:
void SendData(const char * a_Data, size_t a_Size);
- /** Called when the player moves into a different world; queues sreaming the new chunks */
- void MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket);
+ /** Called when the player moves into a different world.
+ Sends an UnloadChunk packet for each loaded chunk and resets the streamed chunks. */
+ void RemoveFromWorld(void);
/** Called when the player will enchant a Item */
void HandleEnchantItem(Byte & WindowID, Byte & Enchantment);