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author | Howaner <franzi.moos@googlemail.com> | 2014-10-02 23:50:41 +0200 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-10-02 23:50:41 +0200 |
commit | 382e014ebcd44a72788bea8cdcec7f64861b063f (patch) | |
tree | 15cbd3a7730666619af341b147106e055c9395c7 /src/ClientHandle.h | |
parent | Merge pull request #1493 from Masy98/blocks (diff) | |
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Diffstat (limited to 'src/ClientHandle.h')
-rw-r--r-- | src/ClientHandle.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 20592c190..897fb8705 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -113,7 +113,11 @@ public: /** Authenticates the specified user, called by cAuthenticator */ void Authenticate(const AString & a_Name, const AString & a_UUID, const Json::Value & a_Properties); - void StreamChunks(void); + /** This function sends a new unloaded chunk to the player. */ + void StreamNextChunk(void); + + /** Remove all loaded chunks that are no longer in range */ + void UnloadOutOfRangeChunks(void); // Removes the client from all chunks. Used when switching worlds or destroying the player void RemoveFromAllChunks(void); @@ -352,10 +356,6 @@ private: cPlayer * m_Player; bool m_HasSentDC; ///< True if a D/C packet has been sent in either direction - - // Chunk position when the last StreamChunks() was called; used to avoid re-streaming while in the same chunk - int m_LastStreamedChunkX; - int m_LastStreamedChunkZ; /** Seconds since the last packet data was received (updated in Tick(), reset in DataReceived()) */ float m_TimeSinceLastPacket; |