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author | mathiascode <mathiascode@users.noreply.github.com> | 2017-02-15 06:05:24 +0100 |
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committer | Mattes D <github@xoft.cz> | 2017-02-15 06:05:24 +0100 |
commit | dae2adde6563bec4b614230992cae6b1ca965b4f (patch) | |
tree | 34149ac0340cc394019eb430247d03950b485555 /src/Entities/ArrowEntity.cpp | |
parent | Added some blocks and items (#3503) (diff) | |
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Diffstat (limited to 'src/Entities/ArrowEntity.cpp')
-rw-r--r-- | src/Entities/ArrowEntity.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Entities/ArrowEntity.cpp b/src/Entities/ArrowEntity.cpp index 532d83b23..e8430090b 100644 --- a/src/Entities/ArrowEntity.cpp +++ b/src/Entities/ArrowEntity.cpp @@ -88,7 +88,7 @@ void cArrowEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFa m_HitBlockPos = Vector3i(X, Y, Z); // Broadcast arrow hit sound - m_World->BroadcastSoundEffect("random.bowhit", static_cast<double>(X), static_cast<double>(Y), static_cast<double>(Z), 0.5f, static_cast<float>(0.75 + (static_cast<float>((GetUniqueID() * 23) % 32)) / 64)); + m_World->BroadcastSoundEffect("entity.arrow.hit", static_cast<double>(X), static_cast<double>(Y), static_cast<double>(Z), 0.5f, static_cast<float>(0.75 + (static_cast<float>((GetUniqueID() * 23) % 32)) / 64)); if ((m_World->GetBlock(Hit) == E_BLOCK_TNT) && IsOnFire()) { @@ -143,7 +143,7 @@ void cArrowEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) } // Broadcast successful hit sound - GetWorld()->BroadcastSoundEffect("random.successful_hit", GetPosX(), GetPosY(), GetPosZ(), 0.5, static_cast<float>(0.75 + (static_cast<float>((GetUniqueID() * 23) % 32)) / 64)); + GetWorld()->BroadcastSoundEffect("entity.arrow.hit_player", GetPosX(), GetPosY(), GetPosZ(), 0.5, static_cast<float>(0.75 + (static_cast<float>((GetUniqueID() * 23) % 32)) / 64)); Destroy(); } @@ -168,7 +168,7 @@ void cArrowEntity::CollectedBy(cPlayer & a_Dest) } GetWorld()->BroadcastCollectEntity(*this, a_Dest, 1); - GetWorld()->BroadcastSoundEffect("random.pop", GetPosX(), GetPosY(), GetPosZ(), 0.5, static_cast<float>(0.75 + (static_cast<float>((GetUniqueID() * 23) % 32)) / 64)); + GetWorld()->BroadcastSoundEffect("entity.item.pickup", GetPosX(), GetPosY(), GetPosZ(), 0.5, static_cast<float>(0.75 + (static_cast<float>((GetUniqueID() * 23) % 32)) / 64)); m_bIsCollected = true; } } |