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author | Jaume Aloy <hircine45@gmail.com> | 2014-08-19 12:38:15 +0200 |
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committer | Jaume Aloy <hircine45@gmail.com> | 2014-08-19 12:38:15 +0200 |
commit | d3fd63c9eb5f783da0186efcef81a5b0eb9338d6 (patch) | |
tree | 58041caa169e5bd5ac4e5f6887ee24e2aea1d8b5 /src/Entities/ArrowEntity.h | |
parent | Merge pull request #1329 from mc-server/Move (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/ArrowEntity.h | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/Entities/ArrowEntity.h b/src/Entities/ArrowEntity.h index 4bfcb1f6d..2ea6e9fde 100644 --- a/src/Entities/ArrowEntity.h +++ b/src/Entities/ArrowEntity.h @@ -10,6 +10,7 @@ + // tolua_begin class cArrowEntity : @@ -46,7 +47,7 @@ public: /// Returns the damage modifier coeff. double GetDamageCoeff(void) const { return m_DamageCoeff; } - + /// Sets the damage modifier coeff void SetDamageCoeff(double a_DamageCoeff) { m_DamageCoeff = a_DamageCoeff; } @@ -89,7 +90,9 @@ protected: /// If true, the arrow is in the process of being collected - don't go to anyone else bool m_bIsCollected; - + + cEntity * m_Creator; + /// Stores the block position that arrow is lodged into, sets m_IsInGround to false if it becomes air Vector3i m_HitBlockPos; |