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author | madmaxoft <github@xoft.cz> | 2014-09-01 14:03:39 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-09-01 14:03:39 +0200 |
commit | 9a4e8bf83fef9614bfe9efdc341c2ed2c7e108ed (patch) | |
tree | c232526f4bc7b6d5bd2d67356ada8b18378fcc00 /src/Entities/ArrowEntity.h | |
parent | Avoid false positive in style check. (diff) | |
parent | Fixed style (diff) | |
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Diffstat (limited to 'src/Entities/ArrowEntity.h')
-rw-r--r-- | src/Entities/ArrowEntity.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/Entities/ArrowEntity.h b/src/Entities/ArrowEntity.h index 4bfcb1f6d..a1e7a17e7 100644 --- a/src/Entities/ArrowEntity.h +++ b/src/Entities/ArrowEntity.h @@ -10,6 +10,7 @@ + // tolua_begin class cArrowEntity : @@ -46,7 +47,7 @@ public: /// Returns the damage modifier coeff. double GetDamageCoeff(void) const { return m_DamageCoeff; } - + /// Sets the damage modifier coeff void SetDamageCoeff(double a_DamageCoeff) { m_DamageCoeff = a_DamageCoeff; } @@ -89,7 +90,7 @@ protected: /// If true, the arrow is in the process of being collected - don't go to anyone else bool m_bIsCollected; - + /// Stores the block position that arrow is lodged into, sets m_IsInGround to false if it becomes air Vector3i m_HitBlockPos; |