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author | archshift <admin@archshift.com> | 2014-08-03 11:20:48 +0200 |
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committer | archshift <admin@archshift.com> | 2014-08-03 11:20:48 +0200 |
commit | e461df00302939cd767ae0c6a31ce22fc94e977c (patch) | |
tree | a3fed5dbbab7d4e632b43a645af43f0300e3480b /src/Entities/Entity.cpp | |
parent | Code reduction and clarity fixes (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Entity.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 042e3b868..a274e6780 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -1263,7 +1263,7 @@ void cEntity::HandleAir(void) if (m_AirLevel <= 0) { - // Either reduce air level or damage player + // Runs the air tick timer to check whether the player should be damaged if (m_AirTickTimer <= 0) { // Damage player |