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author | Alexander Harkness <me@bearbin.net> | 2017-12-26 22:25:57 +0100 |
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committer | GitHub <noreply@github.com> | 2017-12-26 22:25:57 +0100 |
commit | 6309c6a97fdbabfde978358f5f9a0f61ab74f91f (patch) | |
tree | 18b76401b21bb16425d6a630e109d737afea6bb7 /src/Entities/Entity.cpp | |
parent | .editorconfig fixes (#4113) (diff) | |
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Diffstat (limited to 'src/Entities/Entity.cpp')
-rw-r--r-- | src/Entities/Entity.cpp | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 4245f607d..646566ae6 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -1172,12 +1172,9 @@ void cEntity::TickBurning(cChunk & a_Chunk) } // Fire is extinguished by rain - if (GetWorld()->IsWeatherWetAt(POSX_TOINT, POSZ_TOINT)) + if (GetWorld()->IsWeatherWetAtXYZ(GetPosition().Floor())) { - if (POSY_TOINT > m_World->GetHeight(POSX_TOINT, POSZ_TOINT)) - { - m_TicksLeftBurning = 0; - } + m_TicksLeftBurning = 0; } // Do the burning damage: |