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author | Aiden Neill <aidenneill@gmail.com> | 2020-11-25 18:56:55 +0100 |
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committer | GitHub <noreply@github.com> | 2020-11-25 18:56:55 +0100 |
commit | 3d044d2dde2e348dc5c9f6a7fe44e914ef501878 (patch) | |
tree | 7f3ed1fa8aaccc27044bd8bc1a2a7cbfe87dbd49 /src/Entities/Entity.h | |
parent | Adding new monster types to enum and saving/loading for easier future implementation (#4941) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Entity.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index 4322665c3..20712e7ea 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -420,6 +420,9 @@ public: /** Detects the time for application of cacti damage */ virtual void DetectCacti(void); + /** Detects the time for application of magma block damage */ + virtual void DetectMagma(void); + /** Detects whether we are in a portal block and begins teleportation procedures if so Returns true if MoveToWorld() was called, false if not */ |