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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-05-04 10:10:47 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-04 10:10:47 +0200 |
commit | 07ca09574072b303064eafb2751f8f83c865f083 (patch) | |
tree | a863831747b046c143a3e2d09ad1f665501d9a0d /src/Entities/Entity.h | |
parent | Buttons can now be triggered by arrows. (#4670) (diff) | |
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Diffstat (limited to 'src/Entities/Entity.h')
-rw-r--r-- | src/Entities/Entity.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index 15a9cc824..7d8238c21 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -338,7 +338,7 @@ public: /** Returns the last position we sent to all the clients. Use this to initialize clients with our position. */ - Vector3d GetLastSentPos(void) const { return m_LastSentPosition; } + Vector3d GetLastSentPosition(void) const { return m_LastSentPosition; } /** Destroy the entity without scheduling memory freeing. This should only be used by cChunk or cClientHandle for internal memory management. */ void DestroyNoScheduling(bool a_ShouldBroadcast); @@ -511,6 +511,10 @@ public: /** Returns true if this entity is attached to the specified entity */ bool IsAttachedTo(const cEntity * a_Entity) const; + /** Returns whether the entity's orientation has been set manually. + Primarily inteded for protocol use. */ + bool IsOrientationDirty() const; + /** Makes sure head yaw is not over the specified range. */ void WrapHeadYaw(); |