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authorAlexander Harkness <bearbin@gmail.com>2014-05-19 15:01:50 +0200
committerAlexander Harkness <bearbin@gmail.com>2014-05-19 15:01:50 +0200
commit1de4408a1809a312f4c63065d6538a422c6a9326 (patch)
treec93b4e6e9b28b9a80e87252a3ef0de19dbb8868e /src/Entities/Entity.h
parentThere's no "round" function in MSVC2008. (diff)
parentDerp (diff)
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Diffstat (limited to 'src/Entities/Entity.h')
-rw-r--r--src/Entities/Entity.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index a111b128d..0c393c0f5 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -320,6 +320,9 @@ public:
/// Updates the state related to this entity being on fire
virtual void TickBurning(cChunk & a_Chunk);
+
+ /** Detects the time for application of cacti damage */
+ virtual void DetectCacti(void);
/// Handles when the entity is in the void
virtual void TickInVoid(cChunk & a_Chunk);