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author | archshift <admin@archshift.com> | 2014-07-23 00:36:13 +0200 |
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committer | archshift <admin@archshift.com> | 2014-07-24 20:21:37 +0200 |
commit | 4191be7ddba820af4ed0c505a8d62416c2b7a8b4 (patch) | |
tree | 23d92e889d345d33e302aeb5e699fb92bbadc04b /src/Entities/Entity.h | |
parent | Added a queue for setting chunk data. (diff) | |
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Diffstat (limited to 'src/Entities/Entity.h')
-rw-r--r-- | src/Entities/Entity.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index 83fe76e7e..efca60a6c 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -428,7 +428,7 @@ public: // tolua_end /// Called when the specified player right-clicks this entity - virtual void OnRightClicked(cPlayer &) {}; + virtual void OnRightClicked(cPlayer &) {} /// Returns the list of drops for this pawn when it is killed. May check a_Killer for special handling (sword of looting etc.). Called from KilledBy(). virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) |