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author | daniel0916 <theschokolps@gmail.com> | 2014-04-07 20:12:17 +0200 |
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committer | daniel0916 <theschokolps@gmail.com> | 2014-04-07 20:12:17 +0200 |
commit | 2e9754ac1cf0537c12ab7974cf55c451c0724540 (patch) | |
tree | 713c5b8c8f22f77893b30b9c8cefca4a7c491483 /src/Entities/ItemFrame.cpp | |
parent | Fixed merge conflict (diff) | |
parent | Fixed some more minor issues with the redstone simulator. (diff) | |
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Diffstat (limited to 'src/Entities/ItemFrame.cpp')
-rw-r--r-- | src/Entities/ItemFrame.cpp | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/src/Entities/ItemFrame.cpp b/src/Entities/ItemFrame.cpp new file mode 100644 index 000000000..9dd909880 --- /dev/null +++ b/src/Entities/ItemFrame.cpp @@ -0,0 +1,91 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "ItemFrame.h" +#include "ClientHandle.h" +#include "Player.h" + + + + + +cItemFrame::cItemFrame(eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z) + : cHangingEntity(etItemFrame, a_BlockFace, a_X, a_Y, a_Z) + , m_Item(E_BLOCK_AIR) + , m_Rotation(0) +{ +} + + + + + +void cItemFrame::OnRightClicked(cPlayer & a_Player) +{ + if (!m_Item.IsEmpty()) + { + // Item not empty, rotate, clipping values to zero to three inclusive + m_Rotation++; + if (m_Rotation >= 4) + { + m_Rotation = 0; + } + } + else if (!a_Player.GetEquippedItem().IsEmpty()) + { + // Item empty, and player held item not empty - add this item to self + m_Item = a_Player.GetEquippedItem(); + m_Item.m_ItemCount = 1; + + if (!a_Player.IsGameModeCreative()) + { + a_Player.GetInventory().RemoveOneEquippedItem(); + } + } + + GetWorld()->BroadcastEntityMetadata(*this); // Update clients +} + + + + + + +void cItemFrame::KilledBy(cEntity * a_Killer) +{ + if (m_Item.IsEmpty()) + { + super::KilledBy(a_Killer); + Destroy(); + return; + } + + if ((a_Killer != NULL) && a_Killer->IsPlayer() && !((cPlayer *)a_Killer)->IsGameModeCreative()) + { + cItems Item; + Item.push_back(m_Item); + + GetWorld()->SpawnItemPickups(Item, GetPosX(), GetPosY(), GetPosZ()); + } + + SetHealth(GetMaxHealth()); + m_Item.Clear(); + m_Rotation = 0; + GetWorld()->BroadcastEntityMetadata(*this); +} + + + + + +void cItemFrame::GetDrops(cItems & a_Items, cEntity * a_Killer) +{ + if ((a_Killer != NULL) && a_Killer->IsPlayer() && !((cPlayer *)a_Killer)->IsGameModeCreative()) + { + a_Items.push_back(cItem(E_ITEM_ITEM_FRAME)); + } +} + + + + |